Sökning: "skinning"

Visar resultat 1 - 5 av 13 uppsatser innehållade ordet skinning.

  1. 1. Real-time Ray Traced Ambient Occlusion and Animation : Image quality and performance of hardware- accelerated ray traced ambient occlusion

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Fabian Waldner; [2021]
    Nyckelord :Ambient occlusion; ray tracing; real-time; animation; Ambient ocklusion; strålspårning; realtid; animation;

    Sammanfattning : Recently, new hardware capabilities in GPUs has opened the possibility of ray tracing in real-time at interactive framerates. These new capabilities can be used for a range of ray tracing techniques - the focus of this thesis is on ray traced ambient occlusion (RTAO). LÄS MER

  2. 2. "Breaking the lawn chair, skinning the fish" : Categorization and Gender Differences in Slang Use in the TV Series Sex Education

    Kandidat-uppsats, Södertörns högskola/Engelska

    Författare :Michele Lopez; [2021]
    Nyckelord :slang; Sex Education; taboo words; proper slang; pragmatic markers; gender perspective;

    Sammanfattning : This essay, entitled “Breaking the lawn chair, skinning the fish” - Categorization and Gender Differences in Slang Use in the TV Series Sex Education, claims that slang is part of our everyday language use and it can be found even on TV nowadays. In fact, contemporary TV series often portray a language use that includes informal language and slang expressions and words. LÄS MER

  3. 3. Skeletal Animation Optimization Using Mesh Shaders

    Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Institutionen för kreativa teknologier

    Författare :Peyman Torabi; [2019]
    Nyckelord :Turing Mesh Shaders; Skeletal Animation; Skinning; Turing Mesh Shaders; Skeletal Animation; Skinning.;

    Sammanfattning : Background. In this thesis a novel method of skinning a mesh utilizing Nvidia’sTuring Mesh Shader pipeline is presented. Skinning a mesh is often performed with a Vertex Shader or a Compute Shader. LÄS MER

  4. 4. Next Generation Graphical User Interface for IPTV

    Kandidat-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :JOAKIM SVENSSON; [2013]
    Nyckelord :;

    Sammanfattning : It is common practice to use web technologies when creating graphical user interfaces for IPTV set-top boxes. The graphical user interface in TeliaSonera’s IPTV service is built with HTML, CSS and Javascript. LÄS MER

  5. 5. The Struggles of Rigging : On Joint Deformation Problems in Human Digital Characters

    Kandidat-uppsats, Institutionen för ekonomi och it

    Författare :Ulrika Lundgren; Ben Mowbray; [2012]
    Nyckelord :Digital 3D Animation; Perception; Human Character Rigging; Joint Deformation Problems; Skinning; Uncanny Valley; Visual Imagery; Suspension of Disbelief; Digital 3D animation; perception; mänsklig karaktär-riggning; joint-deformationsproblem; skinning; uncanny valley; visual imagery; suspension of disbelief;

    Sammanfattning : The bulk of research in digital 3D animation is focused on problem solving and the development of new techniques and innovations for the 3D animation software of the future. However, little consideration is given for the underlying reasons why problems arise from a psychological perspective, and if 3D animation is to establish itself as a discipline in academia, strides must be taken to strengthen its foundations with existing academic disciplines. LÄS MER