Sökning: "Virtual Testing Environments"

Visar resultat 1 - 5 av 34 uppsatser innehållade orden Virtual Testing Environments.

  1. 1. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Fausto Zamora Arias; [2023-10-25]
    Nyckelord :virtual reality; Oculus Quest 2; preserving cultural heritage; Unreal Engine 4; game design and development;

    Sammanfattning : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. LÄS MER

  2. 2. Comparing the impact of using different platforms to test embedded systems: a case study

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Asiya Ismail Mohammad; Kamila Yosofi; [2023-09-27]
    Nyckelord :Embedded systems; Hardware devices; Virtualization; Emulator; Debugging embedded systems; Error signals; Test reports; Log Messages;

    Sammanfattning : Embedded systems testing is a vital step in the development and production of embedded devices. This process can assure developers that the embedded device performs as expected and there will be no harm brought to the user. Debugging embedded firmware is a very tricky and complicated process that engineers will undergo during development. LÄS MER

  3. 3. The Effects of Color on Depth Perception in Virtual Reality : A Case Study

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Linus Wallin; Vilhelm Norström; [2023]
    Nyckelord :Virtual reality; Depth perception; Color; Preattentive visual features; Hue; Saturation; Luminosity;

    Sammanfattning : Finding if color has an effect on depth perception in virtual reality (VR) is important, as it could be important for e.g. surgeons to perceive the depth correctly if they were to be trained in VR environments as a preparation for surgeries on real patients. LÄS MER

  4. 4. An analysis of how a Digital Twin could be used throughout a process life cycle

    Uppsats för yrkesexamina på avancerad nivå, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Victor Svahn; [2023]
    Nyckelord :;

    Sammanfattning : Within Industry 4.0, the concept of digital twins gains significant attention globally as organizations explore their potential in various industries worldwide. International research and development efforts focus on leveraging digital twins to monitor and optimize processes and products' behavior and performance. LÄS MER

  5. 5. Ljudbaserad navigation i audio augmented reality

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för teknik och estetik

    Författare :Hannes Karlsson; Emil Persson; [2023]
    Nyckelord :audio augmented reality; sound design; audio games; user experience; auditory navigation; audio augmented reality; ljuddesign; audio games; användarupplevelse; ljudbaserad navigation;

    Sammanfattning : Audio augmented reality är en teknik som jämfört med dess visuella motsvarighet och virtual reality inte får samma utrymme i diskussionen av nya och spännande interaktiva medium. Dessutom brukar ljud överlag i interaktiva medier primärt användas för att endast stödja det visuella. LÄS MER