Sökning: "Alexander Frestadius"

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  1. 1. How do players experience a gacha game depending on their perspective as a starting or a veteran player? : A case study of Genshin Impact

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Dominykas Jėčius; Alexander Frestadius; [2022]
    Nyckelord :Computer games; gacha; game systems; reward systems; player experience; dark patterns; locked content;

    Sammanfattning : The purpose of this thesis is to explore and examine how gameplay experiences differ in the gacha game Genshin Impact (miHoYo, 2020). In particular, there is a focus on the economic systems of the game along with the general play experience. LÄS MER