Sökning: "Nvidia"

Visar resultat 1 - 5 av 108 uppsatser innehållade ordet Nvidia.

  1. 1. IDENTIFICATION OF ENVIRONMENTALLY RELEVANT BENTHIC FORAMINIFERA FROM THE SKAGERRAK FJORDS BY DEEP LEARNING IMAGE MODELING

    Master-uppsats, Göteborgs universitet / Institutionen för biologi och miljövetenskap

    Författare :Marko Plavetic; [2023-06-26]
    Nyckelord :benthic foraminifera; deep learning; environmental monitoring; YOLOv7;

    Sammanfattning : Over the several past decades, there has been increasing interest in using foraminifera as environmental indicators for coastal marine environments. As compared to macrofauna, which are currently used in environmental studies, foraminifera offer several distinct advantages as bioindicators, including short generation times, a high number of individuals per small sample volume, hard and durable tests with high preservation potential, and low cost of sample extraction. LÄS MER

  2. 2. 3D Modeling of Factory Scenarios for 5G Evaluations

    Master-uppsats, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Haodong Zhao; [2023]
    Nyckelord :;

    Sammanfattning : 5G is a key enabler for a variety of use cases in smart manufacturing which requires communications with high reliability and low latency. In a dynamic industrial environment, objects such as machines, production lines, storage shelves, robotic arms, and automatically guided vehicles may cause fading and have a large impact on radio propagation. LÄS MER

  3. 3. Subjective Tests for Quality of Experience in Streamed Virtual Reality Games

    M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Samuel Larsson; [2023]
    Nyckelord :Virtual; Reality; Gaming; Games; Streamed; Quality of Experience; Mean opinion score; streaming; Serious Sam VR; VR; Cloud gaming;

    Sammanfattning : VR gaming is an emerging market with relatively new technology when compared to PC and console gaming. Streamed VR gaming is when the VR game is being streamed from another device to the VR headset. LÄS MER

  4. 4. Usage of End-to-End Machine Learning for Self-Driving Vehicle

    M1-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Författare :Pratchaya Khansomboon; [2023]
    Nyckelord :;

    Sammanfattning : This thesis is about the usage of a machine learning model for self-driving vehicles running on a small mobile computing unit, in this case, a smartphone. We use NVIDIA’s PilotNet model which is a simple feed-forward machine learning model for steering a vehicle. LÄS MER

  5. 5. Applicability of neuromorphic hardware in disease spread simulations : A comparison of a SpiNNaker board and a GPU

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Adam Ekelöf; Eric Sandberg; [2023]
    Nyckelord :;

    Sammanfattning : This research paper investigates whether neuromorphic hardware can outperform the traditional GPU in simulating disease spread. As the era of Moore’s Law draws to a close, researchers are seeking alternative solutions to enhance computational power. LÄS MER