Sökning: "multi-agent control"
Visar resultat 1 - 5 av 67 uppsatser innehållade orden multi-agent control.
1. LEO Satellite Connectivity for flying vehicles
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Compared with the terrestrial network (TN), which can only support limited covered areas, satellite communication (SC) can provide global coverage and high survivability in case of an emergency like an earthquake. Especially low-earth orbit (LEO) satellites, as a promising technology, which is integral to achieving the goal of global seamless coverage and reliable communication, catering to 6G’s communication requirements. LÄS MER
2. CoordinateFree Spacecraft Formation Control with Global Shape Convergence under VisionBased Sensing
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Formation control in multi-agent systems represents a groundbreaking intersection of various research fields with lots of emerging applications in various technologies. The realm of space exploration also can benefit significantly from formation control, facilitating a wide range of functions from astronomical observations, and climate monitoring to enhancing telecommunications, and on-orbit servicing and assembly. LÄS MER
3. Explainable AI for Multi-Agent Control Problem
Master-uppsats, Mälardalens universitet/Akademin för innovation, design och teknikSammanfattning : This report presents research on the application of policy explanation techniques in the context of coordinated reinforcement learning (CRL) for mobile network optimization. The goal was to improve the interpretability and comprehensibility of decision-making processes in multi-agent environments, with a particular focus on the Remote Antenna Tilt (RET) problem. LÄS MER
4. Simplifying multi-agent games with imperfect information against nature using predetermined strategies : Reducing the complexity of strategy synthesis for games by treating things in our control as if they were out of our control
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : We study games on graphs, where a coalition of agents work against an adversarial nature to achieve an objective. The agents have to collaborate while making their moves simultaneously, while receiving differing information about the state of the game and without a means of agent-to-agent communication. LÄS MER
5. Enhancing video game experience with playtime training and tailoring of virtual opponents : Using Deep Q-Network based Reinforcement Learning on a Multi-Agent Environment
Master-uppsats,Sammanfattning : When interacting with fictional environments, the users' sense of immersion can be broken when characters act in mechanical and predictable ways. The vast majority of AIs for such fictional characters, that control their actions, are statically scripted, and expert players can learn strategies that take advantage of this to easily win challenges that were intended to be hard. LÄS MER