The effect of environmental factors on the human behavior in game like environments

Detta är en Kandidat-uppsats från KTH/Skolan för datavetenskap och kommunikation (CSC)

Författare: Robin Svensson; [2016]

Nyckelord: ;

Sammanfattning: In most modern video games, character behavior is scripted. No matter how many times the player exploits a weakness, that weakness is never repaired. To create realistic artificial intelligence in games, it is important to understand how people reason in game like environments and how they arrive at their decisions. This project examines if environmental factors affect player’s decisions, when it comes to completing a specific task in a controlled game like scenario. The project’s empirical approach with experiments, confirms that definitely some environmental factors have implications on the human decision making in gaming environments. This knowledge could lead to a better gaming experience and new genres of games. 

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