Comparison of Shatter Effects in Autodesk Maya with nCloth and DMM Plugin

Detta är en Kandidat-uppsats från Avdelningen för Industriell utveckling, IT och Samhällsbyggnad

Sammanfattning: In today’s society, movies and videogames with a great deal of visual effects that contain objects that break, shatter or explode are popular. They are created from a number of different kinds of 3D programs and plugins. This time Autodesk Mayas nCloth is compared with the new built-in Digital Molecular Matter (DMM) Plugin to see which technique is easiest to use, as well as delivers the best result. A modeled sculpture was shattered using both nCloth and DMM and a set of predefined areas were studied. The results reveals that both techniques can be employed however the DMM technology has several advantages where less time consumption is one of them.

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