Sökning: "perceptions of vr"

Visar resultat 1 - 5 av 12 uppsatser innehållade orden perceptions of vr.

  1. 1. 3D/VR - Data flow visualization

    Master-uppsats, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Sudheer Sujay; [2024]
    Nyckelord :;

    Sammanfattning : This thesis delves into the realm of Virtual Reality (VR) to explore its potential for visualizing data flows in intricate systems. Focused on the transition from conventional 2D representations to immersive 3D experiences, the study employs Unity and Oculus Quest 2 for prototyping. LÄS MER

  2. 2. Virtual Reality for Assessment of Chronic Lower Back Pain in Physiotherapy : Task Selection, Design, and User Experience Evaluation

    Magister-uppsats, Umeå universitet/Institutionen för informatik

    Författare :William Sahlin; Hiran Herath; [2023]
    Nyckelord :Chronic Lower Back Pain; Virtual Reality; Physiotherapy assessment; Co-creation; User Experience; Human-Computer-Interaction;

    Sammanfattning : Chronic lower back pain (CLBP) presents a significant challenge in healthcare, requiring effective tools for rehabilitation and assessment. This study explores the use of virtual reality (VR) for the assessment of CLBP and addresses two research questions. LÄS MER

  3. 3. Investigation on Enhancing Fire Threat Perception in Virtual Reality through Subject-Expectancy Effect

    Master-uppsats, Lunds universitet/Avdelningen för Brandteknik

    Författare :Hsuan-Ting Liu; [2023]
    Nyckelord :Virtual reality; safe distance; subject-expectancy effect; thermal radiation; placebo effect; fire scenario.; Technology and Engineering;

    Sammanfattning : This thesis examines the use of subject-expectancy effect on enhancing fire threat perception in virtual reality. The study involves a virtual fire scenario design and 33 participants who experience virtual fires of three different scales in the scenario using a head-mounted display as visual and auditory perception and adopting physical movement in real world as their way of locomotion. LÄS MER

  4. 4. Perceptions of Virtual Reality Technologies Within Elderly Care

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Stefan Bajin; Simon Solberg; [2023]
    Nyckelord :virtual reality; elder care; mental health; healthcare system; perceptions of vr;

    Sammanfattning : The Swedish healthcare system is strained today, along with a rise in the number of elderly people in the country. Aside from the expected physical ailments facing this group, mental health issues such as depression are also common amongst older adults. LÄS MER

  5. 5. Exploring gender expression and identity in virtual reality : The interplay of avatars, role-adoption, and social interaction in VRChat

    Magister-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Jingyi Zhang; [2023]
    Nyckelord :full-body tracking; gender performativity; social interaction; social VR platforms; virtual reality;

    Sammanfattning : This study examines the complex relationship between gender, virtual reality (VR), and social interaction within the context of full-body tracking (FBT) technology in social VR platforms. As VR technology advances and becomes increasingly integrated into users’ lives, understanding the implications of gender expression and perception in these immersive environments is crucial. LÄS MER