Sökning: "perceptions of vr"
Visar resultat 1 - 5 av 12 uppsatser innehållade orden perceptions of vr.
1. 3D/VR - Data flow visualization
Master-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : This thesis delves into the realm of Virtual Reality (VR) to explore its potential for visualizing data flows in intricate systems. Focused on the transition from conventional 2D representations to immersive 3D experiences, the study employs Unity and Oculus Quest 2 for prototyping. LÄS MER
2. Virtual Reality for Assessment of Chronic Lower Back Pain in Physiotherapy : Task Selection, Design, and User Experience Evaluation
Magister-uppsats, Umeå universitet/Institutionen för informatikSammanfattning : Chronic lower back pain (CLBP) presents a significant challenge in healthcare, requiring effective tools for rehabilitation and assessment. This study explores the use of virtual reality (VR) for the assessment of CLBP and addresses two research questions. LÄS MER
3. Investigation on Enhancing Fire Threat Perception in Virtual Reality through Subject-Expectancy Effect
Master-uppsats, Lunds universitet/Avdelningen för BrandteknikSammanfattning : This thesis examines the use of subject-expectancy effect on enhancing fire threat perception in virtual reality. The study involves a virtual fire scenario design and 33 participants who experience virtual fires of three different scales in the scenario using a head-mounted display as visual and auditory perception and adopting physical movement in real world as their way of locomotion. LÄS MER
4. Perceptions of Virtual Reality Technologies Within Elderly Care
Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskapSammanfattning : The Swedish healthcare system is strained today, along with a rise in the number of elderly people in the country. Aside from the expected physical ailments facing this group, mental health issues such as depression are also common amongst older adults. LÄS MER
5. Exploring gender expression and identity in virtual reality : The interplay of avatars, role-adoption, and social interaction in VRChat
Magister-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This study examines the complex relationship between gender, virtual reality (VR), and social interaction within the context of full-body tracking (FBT) technology in social VR platforms. As VR technology advances and becomes increasingly integrated into users’ lives, understanding the implications of gender expression and perception in these immersive environments is crucial. LÄS MER