Manipulering av bildhastighet och dess känslomässiga påverkan på tittarupplevelse vid olika format

Detta är en Kandidat-uppsats från KTH/Skolan för elektroteknik och datavetenskap (EECS)

Sammanfattning: Frame rate is a fundamental element of creating the illusion of movement in video based media. For almost a century film has been produced in agreement with a standard frame rate of 24 frames per second, originally established due to technical limitations. This number lives on for films today, despite many technological innovations and other video based media formats straying from this standard. With contemporary video technology, content cannot only be recorded in higher frame rate; frames can also be artificially interpolated. So called Frame Interpolation technology now comes as a pre-installed feature on most televisions. As a consequence, this has formed a debate on how video based media should be presented, not least when it is artificially generated outside of the creators’ control. This study therefore aims to explore how manipulation of a video clip’s frame rate influences the viewer experience and thereby if the use of Frame Interpolation technology in televisions is justified. A study was conducted wherein participants were shown video clips in their original frame rate and compared them to artificially manipulated copies. The results showed that there is no definitive frame rate that is preferred by all participants and that some participants did not perceive any difference at all. It is also shown that the artificial manipulation of frame rate is generally not appreciated, and that criticisms against its use are misguided in terms of content shown. It is then discussed how television manufacturers should reconsider the use of Frame Interpolation technology. Lastly, we affirm how the results of this study are limited in accuracy by its scope. Further exploration of the subject is suggested to further consider these results found here and the results of earlier papers. 

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