Sökning: "Graphics Hardware"

Visar resultat 1 - 5 av 108 uppsatser innehållade orden Graphics Hardware.

  1. 1. EMONAS : Evolutionary Multi-objective Neuron Architecture Search of Deep Neural Network

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Jiayi Feng; [2023]
    Nyckelord :DNN Deep Neural Network ; NAS Neural Architecture Search ; EA Evolutionary Algorithm ; Multi-Objective Optimization; Binary One Optimization; Embedded Systems; DNN Deep Neural Network ; NAS Neural Architecture Search ; EA Evolutionary Algorithm ; Multi-Objective Optimization; Binary One Optimization; Inbyggda system;

    Sammanfattning : Customized Deep Neural Network (DNN) accelerators have been increasingly popular in various applications, from autonomous driving and natural language processing to healthcare and finance, etc. However, deploying them directly on embedded system peripherals within real-time operating systems (RTOS) is not easy due to the paradox of the complexity of DNNs and the simplicity of embedded system devices. LÄS MER

  2. 2. Possibilities and Challenges of City Planning using 3D Visualization : A systematic literature review on the possibilities of city visualization using 3D computer graphics and the utility of parametric design

    Kandidat-uppsats, Blekinge Tekniska Högskola

    Författare :Benjamin Lind Nilsson; [2023]
    Nyckelord :;

    Sammanfattning : There exist numerous previously conducted surveys, studies and written articles on the topic of 3D geo-visualization. The subject has been pursued increasingly for the last two decades. In the late 1960s, digital earth, the idea of a digital copy of the real world was first proposed. However, hardware capabilities were limited. LÄS MER

  3. 3. The Impact of Foveated Rendering as Used for Head-Mounted Displays in Interactive Video Games

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Klara Andersson; Erik Landén; [2023]
    Nyckelord :;

    Sammanfattning : Introduction: In this study, foveated rendering has been explored as its impacton people in a virtual reality (VR) video game setting. Foveated rendering has thepotential to decrease the performance cost of virtual reality gaming by only renderingthe part of the scene where the user is looking. It achieves this with the use of aneye tracker. LÄS MER

  4. 4. A General Purpose Near Data Processing Architecture Optimized for Data-intensive Applications

    Master-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknik

    Författare :Xingda Li; Haidi Hu; [2023]
    Nyckelord :Technology and Engineering;

    Sammanfattning : In recent years, as Internet of Things (IoT) and machine learning technologies have advanced, there has been increasing interest in the study of energy-efficient and flexible architectures for embedded systems. To bridge the performance gap between microprocessors and memory systems, Near-Data Processing (NDP) was introduced. LÄS MER

  5. 5. Delad augmented reality: En generell implementation oberoende av hårdvara : Implementering av ett delat AR-system som projicerar på individer med hjälp av maskininlärning, oberoende av hårdvara.

    M1-uppsats, KTH/Hälsoinformatik och logistik

    Författare :Otto Bäckström; Maikel Marawgeh; [2023]
    Nyckelord :augmented reality; virtual reality; quaternion; texture; Augmented reality; Virtual reality; kvaternion; textur;

    Sammanfattning : Delade Augmented reality (AR) system är ofta implementerade på ett sådant sätt att de är hårt kopplade av hårdvaran eller utnyttjar stora ramverk eller grafikmotorer för att implementera den grafiska delen av projektet. Detta är ett problem då system som är hårtkopplade till hårdvara inte är lika enkla att distribuera och minskar användarsegmentet som kan använda systemet. LÄS MER