Sökning: "Phong tessellation"
Hittade 2 uppsatser innehållade orden Phong tessellation.
1. Phong Grass: A dynamic LOD approach to grass rendering
Kandidat-uppsats, Blekinge Tekniska Högskola/Fakulteten för datavetenskaperSammanfattning : Background: Recreating nature in a virtual environment comes with many aspects and challenges. Grass rendering is a part of this area, and both performance and visual results must be taken into consideration. A common optimization approach is through static level-of-detail (LOD), however, a certain visual loss comes with the use of this. LÄS MER
2. Silhouette-based Level of Detail : A comparison of real-time performance and image space metrics
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datalogi och datorsystemteknikSammanfattning : Context. The geometric complexity of objects in games and other real-time applications is a crucial aspect concerning the performance of the application. LÄS MER