Sökning: "head-related transfer function"

Hittade 4 uppsatser innehållade orden head-related transfer function.

  1. 1. HRTF-Based Sound Field Interpolation in the Presence of a Human Head

    Master-uppsats, Lunds universitet/Matematisk statistik

    Författare :Anton Björkman; [2023]
    Nyckelord :Sound field interpolation; HRTF; head-related transfer function; kernel ridge regression; in-ear sound estimate; Helmholtz equation; Mathematics and Statistics;

    Sammanfattning : There are different ways of evaluating the sound pressure in a sound field. Doing so is an essential part of several applications, such as active sound control and voice analysis. LÄS MER

  2. 2. Intercorrelation between sound design, binaural and non-binaural audio systems : Effects on general vertical localization precision and reaction time in a non-visual directional choice task 3D game

    Kandidat-uppsats, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Författare :David Baker; [2022]
    Nyckelord :Spatialization; binaural synthesis; HRTF; stereo; 3D audio; videogames; ASC; Auditory spatial schema; Head related transfer function;

    Sammanfattning : Spatialization of audio in the vertical plane has historically been limited. Instead, sound designers have used basic DSP to create pseudo height effects to explain the positions of corresponding objects. In recent years, binaural synthesis has become more widespread following an increase in the use of software rendering methods. LÄS MER

  3. 3. Multiplayer Functionality In HRTF (Head-Related Transfer Function) Audio Games To Increase Players' Interest

    Master-uppsats, Uppsala universitet/Människa-datorinteraktion

    Författare :Saad Ali; [2022]
    Nyckelord :Game; 3D audio; Player Interest; HRTF audio; Visual Impairment;

    Sammanfattning : Mainstream video games retain players' interest with dynamic updates of graphics such as game characters, levels, themes and other game inventory items. For visually impaired players, updates in graphics for player retention are not very efficient. Video games for people with serious visual impairment rely heavily on audio. LÄS MER

  4. 4. Binaural Hearing-Human Ability of Sound Source Localization

    Master-uppsats, Blekinge Tekniska Högskola/Avdelningen för signalbehandling

    Författare :Parvaneh Parhizkari; [2009]
    Nyckelord :Binaural Hearing; Spherical Head Model; HRTF; Binaural Cues;

    Sammanfattning : Abstract The purpose of this project is to desig a systematical method in order to measure human directionality ability in horizontal plane with a single sound source. A completely virtual auditory model has been created in Matlab. LÄS MER