Tamarrion : A Study of Hand Painted Textures

Detta är en Kandidat-uppsats från Uppsala universitet/Institutionen för speldesign

Sammanfattning: This thesis examines the development of Tamarrion and how it has been influenced by World of Warcraft and other games, focusing on the textures. The authors use the element of colour from the elements of art (Beloeil, et.al. 2013) to break down the texture maps, and analyse and compare the results. This is done both between the three development phases of Tamarrion and other games. The results show that there are similarities between the games referenced within this paper. They also show that the texture maps of Tamarrion have increased their similarities with the examples from other games during each following stage. The authors document the techniques used to create the results of Tamarrion and how they have altered throughout the process. Based on the results of the textures of games referenced, the authors come to a conclusion that they have succeeded in their attempts to increase the level of craftsmanship in their textures. Due to this it is deemed that the incorporation of new techniques proved valuable and will continue to be utilised and experimented with further. The authors recommend artists to gather reference material of any visual style they desire for their own developments and break them down by using the elements of art.

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