Sökning: "Boxing of primitives"

Hittade 1 uppsats innehållade orden Boxing of primitives.

  1. 1. Performance Evaluation of Kotlin and Java on Android Runtime

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Patrik Schwermer; [2018]
    Nyckelord :Java; Kotlin; Android; Android Runtime; ART; CLBG; Computer Language Benchmarks Game; Runtime; Performance; Runtime; Memory consumption; Garbage collection; Boxing of primitives; Java; Kotlin; Android; Android Runtime; ART; CLBG; Computer Language Benchmarks Game; Prestanda; Körtid; Minnesanvändning; Garbage collection; Boxing av primitiver;

    Sammanfattning : This study evaluates the performance of Kotlin and Java on Android Runtime using four benchmarks from the Computer Language Benchmarks Game suite, for which a total of 12 benchmark implementations are studied. The metrics used to evaluate the performance includes runtime, memory consumption, garbage collection, boxing of primitives as well as bytecode n-grams. LÄS MER