Sökning: "MOS thesis"
Visar resultat 1 - 5 av 46 uppsatser innehållade orden MOS thesis.
1. Subjective Tests for Quality of Experience in Streamed Virtual Reality Games
M1-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknikSammanfattning : VR gaming is an emerging market with relatively new technology when compared to PC and console gaming. Streamed VR gaming is when the VR game is being streamed from another device to the VR headset. LÄS MER
2. Laminated HZO on InAs: A study of as-deposited ferroelectricity
Master-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknikSammanfattning : As the limits of transistor feature size scaling is reaching its saturation, new innovations are needed to prevent performance loss. High performance transistors on the III/V semiconductor platform implemented with ferroelectric oxides might in the future satisfy this demand. LÄS MER
3. Evaluation of the Perceived Speech Quality for G729D and Opus : With Different Network Scenarios and an Implemented VoIP Application
Master-uppsats, Linköpings universitet/InformationskodningSammanfattning : Communication has always been a vital part of our society, and day-to-day communication is increasingly becoming more digital. VoIP (voice over IP) is used for real-time communication, and to be able to send the information over the internet must the speech be compressed to lower the number of bits needed for transmission. LÄS MER
4. Stress-free titanium-based thin films for inner ear microphones : The last missing part of a technology for totally implantable hearing aid implants
Master-uppsats, Linköpings universitet/TunnfilmsfysikSammanfattning : An implantable hearing aid device is being developed by a project group which is part of an EU initiative. This device contains a diaphragm consisting of a submicron thick freestanding titanium film, which should be free of internal stresses. LÄS MER
5. Developing an emulator for 360° video : intended for algorithm development
Master-uppsats, Linköpings universitet/Databas och informationsteknikSammanfattning : Streaming 360° video has become more commonplace with content delivery services such as YouTube having support for it. By its nature, 360° video requires more bandwidth as only a fraction of the image is actually in view, while the user is expecting the same "in view" quality as with a regular video. LÄS MER