Sökning: "video"

Visar resultat 1 - 5 av 2458 uppsatser innehållade ordet video.

  1. 1. Performance Analysis of Large-scale Realtime Video Stream Configurations

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Erik Laurin; Joacim Eberlén; [2019-11-18]
    Nyckelord :Video coding; Encoding; Codecs; H.264; VP9; QSV; Intel QuickSync; Real-time encoding; SSIM; Autonomous driving; Bayesian Optimization;

    Sammanfattning : The rapid technology development has resulted insensors able to deliver very high-quality output. The high qualitycalls for efficient compression algorithms to handle the vastamount of data produced. LÄS MER

  2. 2. Effects of Video Compression formats on Neural Network Performance

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Marko Stanoevich; Jonathan Partain; [2019-11-18]
    Nyckelord :;

    Sammanfattning : The field of autonomous vehicles and driverless carsis a field which makes extensive use of machine learning andartificial intelligence, relying on it to make decisions. Thesedecisions require a vast amount of data in order to be properlyinferred. LÄS MER

  3. 3. Early Requirements Engineering Practices for Gaming Companies

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Kevin Hoordad; Simeon Petrov; [2019-11-12]
    Nyckelord :Requirements engineering; arly requirements engineering; game development; artifact; design science; vision;

    Sammanfattning : Within the game development industry, requirementsengineering (RE) is applied and used for finding out andsetting requirements during the mid to late stages of the softwaredevelopment cycle. Yet, early requirements engineering (ERE)which is used during the early stages of the software developmentcycle has not been adopted by the game development industry. LÄS MER

  4. 4. Creating safer reward functions for reinforcement learning agents in the gridworld

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Andres De Biase; Mantas Namgaudis; [2019-11-12]
    Nyckelord :;

    Sammanfattning : We adapted Goal-Oriented Action planning, a decision-making architecture common in video games into the machine learning world with the objective of creating a safer artificial intelligence. We evaluate it in randomly generated 2D grid-world scenarios and show that this adaptation can create a safer AI that also learns faster than conventional methods. LÄS MER

  5. 5. Sounds of Rain

    Kandidat-uppsats, Göteborgs universitet/HDK - Högskolan för design och konsthantverk

    Författare :Skröder Fanny; [2019-10-24]
    Nyckelord :;

    Sammanfattning : This project is about creating a sonic experience using rain as a sound component in park environments in Gothenburg. I wanted to take advantage of the rain since a third part of the year in Gothenburg consists of rainy days. For many in the Western world, where rain is not scarce, the cold and wet rain is viewed as a negative thing. LÄS MER