Sökning: "Representation"

Visar resultat 1 - 5 av 4894 uppsatser innehållade ordet Representation.

  1. 1. A treemap-based interactive clustering algorithm

    Kandidat-uppsats, Karlstads universitet/Institutionen för matematik och datavetenskap (from 2013)

    Författare :Andreas Lindström-Åberg; [2022]
    Nyckelord :Treemap; Visual analytic; Clustering; Interactive algorithm;

    Sammanfattning : In this thesis, a treemap-based interactive clustering algorithm is implemented and evaluated. The treemap's rectangles present scatterplots of dimensionally reduced renderings of clusters. LÄS MER

  2. 2. EU:s representation av människohandel för sexuella ändamål : En fallstudie av EU:s policydokument

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för statsvetenskap (ST)

    Författare :Maja Bolmgren; [2022]
    Nyckelord :Människohandel för sexuella ändamål; EU; sexhandel; policydokument; WPR.;

    Sammanfattning : This study aims to examine how the EU constructs sex trafficking in its public policy, as well as the potential consequences of how sex trafficking is problematized. The following two policy documents presented by the Union, Directive 2011/36/EU and The EU Strategy on Combatting Trafficking in Human Beings 2021- 2025, were analyzed in order to meet the aim of this study. LÄS MER

  3. 3. Representation av judendom, kristendom och islam : En innehållsanalys av två läromedel

    Magister-uppsats, Uppsala universitet/Teologiska institutionen

    Författare :Margareta Segerdahl; [2022]
    Nyckelord :;

    Sammanfattning : .... LÄS MER

  4. 4. The past in video games? : Perception of archaeological information amongst Twitter users based on video games.

    M1-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Författare :Lennard Armstrong; [2022]
    Nyckelord :archaeology; pop-culture; death of the author; accuracy; authenticity; video games; Twitter; public perception;

    Sammanfattning : Archaeological communication often seeks avenues to take in order to convey information to a public. One of these is video games, yet many articles do not delve into the effect that games have on people, taking for granted that people will learn something. LÄS MER

  5. 5. Sexy 16-Year-Old Baby-Eater: Gendered, Sexualized, and Racialized Discourses in Exalted, Second Edition

    Master-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Niels-Martin Ström Josefsen; [2021-11-26]
    Nyckelord :Roleplaying games; Exalted; feminist post-structural discourse analysis; representation; geek culture; race; gender; sexuality; Dungeons Dragons; discourses; White Wolf; misogyny; fantasy; genre subversion; social constructivism; media tropes; monstrous women; monstrous motherhood; infantilization; trans representation; sexualization; animalization;

    Sammanfattning : Previous research finds roleplaying games, as well as the wider spectrum of geek culture thatthey exist within, to be defined by discourses favoring a white, heterosexual, cis-maleviewpoint, drawing up and reproducing stereotypes and tropes that are inherently misogynist,homophobic, and racist. Heretofore, research into discourses of gender, sexuality, and race inroleplaying games has focused overwhelmingly on market leader Dungeons & Dragons (1971-ongoing), largely neglecting to scrutinize other well-established titles that may adhere to orbreak from the same tendencies. LÄS MER