Sökning: "Tactical Simulations"

Visar resultat 1 - 5 av 15 uppsatser innehållade orden Tactical Simulations.

  1. 1. Detection and Analysis of Anomalies in Tactical Sensor Systems through Structured Hypothesis Testing

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Fredrik Ohlson; [2023]
    Nyckelord :Tactical sensor systems; Sensor fusion; Model based diagnostics; Hypothesis testing; Taktiska sensor system; Sensor fusion; Modellbaserad diagnostisering; Hypotesprövning;

    Sammanfattning : The project explores the domain of tactical sensor systems, focusing on SAAB Gripen’s sensor technologies such as radar, RWR (Radar Warning Receiver), and IRST (InfraRed Search and Track). The study employs structured hypothesis testing and model based diagnostics to examine the effectiveness of identifying and isolating deviations within these systems. LÄS MER

  2. 2. Performance of State Distributing Message-Oriented Middleware Systems Using Publish-Subscribe

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Robin Edlund; Johannes Kettu; [2023]
    Nyckelord :Message-oriented middleware; publish-subscribe; topic; tactical simulator; flight simulator; Meddelandeorienterad mellanprogramvara; publish-subscribe; topic; taktisk simulator; flygsimulator;

    Sammanfattning : Distributed simulations require efficient communication to represent complex scenarios, which presents a great challenge. This paper investigates the use of message-oriented middleware (MOM) to address this challenge by integrating the flight simulator X-Plane with the tactical simulator TACSI and evaluating the performance of different data transfer approaches. LÄS MER

  3. 3. TOURNAMENT DESIGN FOR A 3-TEAM-IN-A- MATCH COMPETITIVE GAME : Established format under new conditions

    Master-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Bryan Curchod; [2023]
    Nyckelord :tournament; 3 teams; competition; Monte Carlo simulation; operational research; e-sport;

    Sammanfattning : Modern tournament formats for versus-type games are well adapted to games with no more than 2 actors in a single match but poorly performs in terms of accuracy (i.e., having the strongest participant win) or match count when used for a game that pits three players against each other in a single match. LÄS MER

  4. 4. Exploring Game Balance and Tactics with AI in the Educational Wargame Counter-Air

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Lucas Pelz; Melker Bengtsson; [2023]
    Nyckelord :;

    Sammanfattning : This report describes a study of the game balance of the wargame Counter-Air,using the artificial intelligence model AlphaZero. The project also analyzed the most effectivestrategies in the game regarding allocation of pieces to a set number of roles. Counter-Air is a board game being developed for use in tactical training of military officers. LÄS MER

  5. 5. Causal Inference on Tactical Simulations using Bayesian Structure Learning

    Master-uppsats, Linköpings universitet/Tillämpad matematik; Linköpings universitet/Tekniska fakulteten

    Författare :Karl Lagerkvist Blomqvist; [2022]
    Nyckelord :Causal Inference; Bayesian Structure Learning; Do-Calculus; Tactical Simulations; Kausal Inferens; Bayesiansk Strukturinlärning; Do-Calculus; Taktiska Simuleringar;

    Sammanfattning : This thesis explores the possibility of using Bayesian Structure Learning and Do-Calculus to perform causal inference on data from tactical combat simulations provided by Saab. A four-step approach is considered whose first step is to find a Bayesian Network from the data using Bayesian Structure Learning and Probability Distribution Fitting. LÄS MER