Sökning: "Tej Kiran Beseetti"
Hittade 1 uppsats innehållade orden Tej Kiran Beseetti.
1. Impact of Gamification on usability and engagement with regards to a financial savings application
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : The implementation of game elements has quintessentially uplifted the overall experience of applications in various domains and thereby expanding the customer base. This process is called gamification which has now been introduced in many domains. LÄS MER
Resultatsidor:
1