Sökning: "Virtual Environment"
Visar resultat 6 - 10 av 957 uppsatser innehållade orden Virtual Environment.
6. Examining the Possibilities of Live, Virtual, Constructive (LVC)
Master-uppsats, FörsvarshögskolanSammanfattning : Live, Virtual, and Constructive (LVC) is a relatively newly developed system of systems concept designed to provide a new way of conducting training for, but not exclusively, fighter pilots. “Train like you fight” is a commonly used quote when talking about LVC. LÄS MER
7. Towards Performance Evaluation and Future Applications of eBPF
Master-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : Extended Berkeley Packet Filter (eBPF) is an instruction set and an execution environment inside the Linux kernel. eBPF improves flexibility for data processing and is realized via a virtual machine featuring both a Just-In-Time (JIT) compiler and an interpreter running in the kernel. LÄS MER
8. Effective Digitization in Brownfield Factories : A conceptualized model for technology transfer to brownfield production factories through smart factory lab
Master-uppsats, KTH/ProduktionsutvecklingSammanfattning : The exploration of Smart Factories and Industry 4.0 technologies has indeed sparked curiosity and interest in the industrial world. The potential of these advancements to revolutionize manufacturing processes, enhance efficiency, and drive innovation is immense. LÄS MER
9. A Prevention Technique for DDoS Attacks in SDN using Ryu Controller Application
Master-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : Software Defined Networking (SDN) modernizes network control, offering streamlined management. However, its centralized structure makes it more vulnerable to distributed Denial of Service (DDoS) attacks, posing serious threats to network stability. LÄS MER
10. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4
Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. LÄS MER