Sökning: "miljö hypotes"
Visar resultat 21 - 25 av 59 uppsatser innehållade orden miljö hypotes.
21. Movement trajectory classification using supervised machine learning
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Anything that moves can be tracked, and hence its trajectory analysed. The trajectory of a moving object can carry a lot of useful information depending on what is sought. In this work, the aim is to exploit machine learning to be able to classify finite trajectories based on their shape. LÄS MER
22. Increasingly Complex Environments in Deep Reinforcement Learning
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In this thesis, we used deep reinforcement learning to train autonomous agents and evaluated the impact of increasing the complexity of the training environment over time. This was compared to using a fixed complexity. LÄS MER
23. Ice cover and spatial distribution of trout (Salmo trutta) in a small stream
Kandidat-uppsats, Karlstads universitet/Institutionen för miljö- och livsvetenskaper (from 2013)Sammanfattning : Winter has been generally considered as a bottleneck period for salmonid populations, but recent studies show it might be more context related. The purpose of this study was to examine how surface ice changes spatial distribution of juvenile one-year-old brown trout in a small boreal stream. LÄS MER
24. Strömstaden
Master-uppsats, Lunds universitet/Institutionen för arkitektur och byggd miljöSammanfattning : Platsen är gränslandet mellan stadskärnan i Norrköping, Motala ström och den tilltänkta expansionen av staden i form av en ny stadsdel vid ”Strömmens” norra kaj, Inre hamnen. En plats med potential att knyta samman stad och stadsdel, men framför allt möjligheten att tillföra en bebyggelse med variationsrika rumsligheter. LÄS MER
25. The Sound of Learning : Supporting the learning in games with Auditory Icons and Earcons.
Kandidat-uppsats, Blekinge Tekniska HögskolaSammanfattning : The purpose of the survey is to answer the following question: How is the learning process in digital games affected by an informative sound design? The survey analyzes the adaptation of sound design in digital games for optimized learning regarding the digital environment's responses to the actor's interaction. The work investigates actors' decisions in a digital environment and the changes in decision after a change in sound design. LÄS MER