Sökning: "physical interfaces"

Visar resultat 1 - 5 av 101 uppsatser innehållade orden physical interfaces.

  1. 1. Multiscale & Multiphysics Modelling of Thrust Pad (Air) Bearings

    Master-uppsats, Luleå tekniska universitet/Institutionen för teknikvetenskap och matematik

    Författare :Nipon Roy; [2023]
    Nyckelord :Finite element modelling; Air bearing; Multiphysics simulations; Air lubrication; surface texture; Topology optimization;

    Sammanfattning : Without lubrication, machines are not imaginable to perform over a long period of time and complete their designated operations. With its omnipresent availability, the air is capable of functioning as a lubricant in long operations very efficiently. Moreover, thrust bearings support axial loads and transmit power at the same time under heavy loads. LÄS MER

  2. 2. Stepwise Teleportation as an Alternative to Continuous Motion in Virtual Reality

    Magister-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Författare :Anna Wästling; [2023]
    Nyckelord :Virtual reality; Locomotion; Cybersickness; Disorientation; Continuous movement; Stepwise teleportation;

    Sammanfattning : In the locomotion design space, artificial locomotion is most commonly used when navigating virtual spaces larger than the physical space provided. Some significant challenges to the use of artificial locomotion are however cybersickness and disorientation. LÄS MER

  3. 3. Augmented Reality for Immersive Video Conference Presentations : Enhancing Video Presentation Experiences with Visual Aid Through Augmented Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Gabriel Rosenberg; [2023]
    Nyckelord :Extended Reality; Augmented Reality; Video Conferencing; Computer Vision; Natural Interaction; Natural User Interfaces; Förstärkt verklighet; videokonferenser; datorseende; naturlig interaktion; naturliga gränssnitt;

    Sammanfattning : As 3D models are increasingly used in a variety of contexts, both for entertainment in games and movies, as well as professional visualization and CAD models, there is an increased demand for collaborative tools which can be used to show these virtual artifacts efficiently. Interaction with digital 3D artifacts has long since been enabled through the use of specialized software, like CAD modeling applications and 3D rendering software; which often are extensive and require time to master and use efficiently. LÄS MER

  4. 4. Parameters

    Master-uppsats, Lunds universitet/Industridesign

    Författare :Linus Brorsson; [2023]
    Nyckelord :Arts and Architecture; Technology and Engineering;

    Sammanfattning : Abstract This project delves into the interplay of physical interfaces of electronic devices and the creative act of making music. Through a literature review, it was understood that there are key UI & UX principles which need to be followed in the development of user-friendly products of this type. LÄS MER

  5. 5. Moving Beyond Two Dimensions : An Evaluation of Four Different Three-Dimensional Locomotion Interfaces for Virtual Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Erik Meurk; [2023]
    Nyckelord :virtual reality; locomotion; three dimensional; virtuell verklighet; rörelse; tre dimensioner;

    Sammanfattning : This paper presents a comparative evaluation of four 3D locomotion interfaces in virtual reality: Slider, Teleport, Point & Tug, and Arm-Cycle. The study employed a mixed methods approach to assess their performance using a token-collecting task in a virtual environment with obstacles, focusing on efficiency, spatial awareness, usability, task load, presence, and cybersickness. LÄS MER