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  1. 1. Game design and production : frequent problems in game development

    Kandidat-uppsats, Institutionen för speldesign, teknik och lärande

    Författare :Ylva Sundström; [2013]
    Nyckelord :Game design; production; prodcution cycles;

    Sammanfattning : This essay is about common problems that can arise during game development projects. It is focused around the production cycle and how the game industry treats the game development pipeline. LÄS MER