Sökning: "virtual battlespace 2"

Hittade 3 uppsatser innehållade orden virtual battlespace 2.

  1. 1. Fusing Reality with the Virtual Reality of a Serious Game

    Magister-uppsats, Institutionen för datavetenskap

    Författare :Mikael Svensson; [2010]
    Nyckelord :;

    Sammanfattning : Real world military and civilian training causes hundreds of lethal accidents each year around the world. Until now the reality has been impossible to replace in civilian and military training. LÄS MER

  2. 2. Battle Management Language - An Implementation for a Military Scenario Editor

    Kandidat-uppsats, Lunds universitet/Högskoleingenjörsutbildning i datateknik

    Författare :Henric Lind; Mathias Lubera; [2009]
    Nyckelord :saab training systems ab; general scenario editor; c-bml; coalition battle management language; jbml; joint battle management language; battle management language; bml; virtual battlespace 2; vbs2; campus helsingborg; lund university; lth; Social Sciences; Technology and Engineering;

    Sammanfattning : In order to plan and control a military simulation, there is a need for a language which can be understood by all parts and levels of the organization - both man and machine. This need has encouraged the development of a highly structured and unambiguous language. The term for this type of language is Battle Management Language. LÄS MER

  3. 3. Lessons learned from implementing a MSDL Scenario Editor

    Kandidat-uppsats, Lunds universitet/Högskoleingenjörsutbildning i datateknik

    Författare :Fredrik Ullner; Adam Lundgren; [2008]
    Nyckelord :serious gaming; military scenario definition language; msdl; editor; Systems engineering; computer technology; Data- och systemvetenskap; Technology and Engineering;

    Sammanfattning : Serious gaming is the collective name for the utilization of games and tools for education purposes. The utilization allows the organizations to train more effectively in various simulations and simulators. LÄS MER