Digitala matematikspel som läromedelMed vilka syften används digitala matematikspel i undervisningen.

Detta är en M1-uppsats från Örebro universitet/Institutionen för naturvetenskap och teknik

Sammanfattning: Today's school has become more and more digital the last years which means that schools have more access to digital tools than before. For example, digital games are something that is used frequently during mathematic classes. This systematic literature study has the purpose to compile current research about which impact digital games have in school and also see how digital games contribute to students' development of mathematical proficiencies. The results of this study show that students develop mathematical proficiencies through digital games with numerical literacy as the most central. The results also show that students are stimulated by using digital games, this contributes to a positive learning. More research would be desirable about how digital mathematics games can be associated with regular teaching. It would also be interesting to do a qualitative study of teachers’ knowledge about using digital games.

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