Sökning: "Game scenarios"
Visar resultat 6 - 10 av 111 uppsatser innehållade orden Game scenarios.
6. Potential Pass Networks
Master-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : Passes are the events that happen the most often in football. Therefore, it is important for scouting and situation analysis to recognize the most valuable passes in crucial situations. LÄS MER
7. Investigation on Enhancing Fire Threat Perception in Virtual Reality through Subject-Expectancy Effect
Master-uppsats, Lunds universitet/Avdelningen för BrandteknikSammanfattning : This thesis examines the use of subject-expectancy effect on enhancing fire threat perception in virtual reality. The study involves a virtual fire scenario design and 33 participants who experience virtual fires of three different scales in the scenario using a head-mounted display as visual and auditory perception and adopting physical movement in real world as their way of locomotion. LÄS MER
8. Optimization Areas of the Minimax Algorithm : A study on a look-ahead AI as applied to the Fox game
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Artificial intelligence has become more prevalent during the last few years, revolutionizing the field of computer game-playing. By incorporating artificial intelligence as a computerized opponent, games can become more engaging and challenging for human players. LÄS MER
9. Utilizing GPT for Interactive Dialogue-based Learning Scenarios : A Comparative Analysis with Rasa
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : This thesis explores the use of advanced language models, specifically OpenAI’s Generative Pretrained Transformer (GPT), in the context of interactive tutoring systems built within a Unity-based game environment. The central problem addressed is whether the recent advancements in large language models make them feasible and useful to function as tutors specifically in providing meaningful, engaging, and educationally rich user interactions on a dialogue based learning platform developed by Fictive Reality. LÄS MER
10. Multi-Agent Information Gathering Using Stackelberg Games
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Multi-agent information gathering (MA-IG) enables autonomous robots to cooperatively collect information in an unfamiliar area. In some scenarios, the focus is on gathering the true mapping of a physical quantity such as temperature or magnetic field. LÄS MER