Sökning: "Game scenarios"

Visar resultat 21 - 25 av 111 uppsatser innehållade orden Game scenarios.

  1. 21. Learning Multi-Agent Combat Scenarios in StarCraft II with League Training : an exploration of advanced learning techniques on a smaller scale

    Master-uppsats, Linköpings universitet/Artificiell intelligens och integrerade datorsystem

    Författare :Teodor Ganestål; [2022]
    Nyckelord :;

    Sammanfattning : Google DeepMind trained their state-of-the-art StarCraft II agent AlphaStar using leaguetraining with massive computational power. In this thesis we explore league training onsmall-scale combat scenarios in StarCraft II, using limited computational resources, to an-swer whether this approach is suitable for smaller problems. LÄS MER

  2. 22. Unity 3D Traffic Simulation investigating the impacts of safe distance on traffic flow : Investigating how safe distance impacts traffic flow on a one lane highway during three road scenarios

    Kandidat-uppsats, KTH/Datavetenskap

    Författare :Jacob Näsman; Jonas Sävås; [2022]
    Nyckelord :;

    Sammanfattning : With ever expanding transport needs and roads becoming increasingly congested, more people than ever before spend significant parts of their daily life stuck in traffic. One common cause of delays and queue formation is drivers attempting to adjust their speed in relation to the vehicle in front. LÄS MER

  3. 23. Player Activity Sequence Analysis Using Process Mining : Player churn prediction and Abnormal player sequences detection using process mining on the data from a live game

    Master-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Varun Goud Maragoni; [2022]
    Nyckelord :Process mining; Sequence analysis; Churn prediction; Game analytics;

    Sammanfattning : Background: Game analytics is a field that aims to analyze games and help in the enhancement of game development. Data mining is a prominent technique for game analytics. Recent advances in the field of process mining have motivated users to apply process mining to real-world scenarios in order to derive process-oriented insights. LÄS MER

  4. 24. A Trust-Region Method for Multiple Shooting Optimal Control

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Shaohui Yang; [2022]
    Nyckelord :Trust Region Method; Optimal Control; Model Predictive Control; Sequential Quadratic Programming; Quadratic Programming; Inde_nte Hessian; Mobile Robots; Trust Region Method; Optimal Control; Model Predictive Control; Sekventiell kvadratisk programmering; kvadratisk programmering; obestämd hessian; mobila robotar;

    Sammanfattning : In recent years, mobile robots have gained tremendous attention from the entire society: the industry is aiming at selling more intelligent products while the academia is improving their performance from all perspectives. Real world examples include autnomous driving vehicles, multirotors, legged robots, etc. LÄS MER

  5. 25. Considerations for gender inclusion and representation in digital games : Lessons learned from failed and best practices

    Magister-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Författare :Konstantinos Karpouzis; [2022]
    Nyckelord :Representation; inclusion; digital games; gender; culture; sub-culture; narrative;

    Sammanfattning : Representation of gender, culture and at-risk populations has long been a thorny issue across all narrative and creative media: research shows that it affects viewers, altering the way they perceive these concepts, their characteristics and traits, and their roles in different scenarios, but it can also be a powerful instrument to illustrate dynamics and connotations in certain cultures and sub-cultures. The movie industry utilizes the Bechdel test to measure representation, i. LÄS MER