Sökning: "MPEG-4 Facial Animation"
Hittade 4 uppsatser innehållade orden MPEG-4 Facial Animation.
1. Model-Based Eye Detection and Animation
Magister-uppsats, Institutionen för systemteknikSammanfattning : In this thesis we present a system to extract the eye motion from a video stream containing a human face and applying this eye motion into a virtual character. By the notation eye motion estimation, we mean the information which describes the location of the eyes in each frame of the video stream. LÄS MER
2. Facial Features Tracking using Active Appearance Models
Magister-uppsats, Institutionen för systemteknikSammanfattning : This thesis aims at building a system capable of automatically extracting and parameterizing the position of a face and its features in images acquired from a low-end monocular camera. Such a challenging task is justified by the importance and variety of its possible applications, ranging from face and expression recognition to animation of virtual characters using video depicting real actors. LÄS MER
3. Editing, Streaming and Playing of MPEG-4 Facial Animations
Uppsats för yrkesexamina på grundnivå, Institutionen för systemteknikSammanfattning : Computer animated faces have found their way into a wide variety of areas. Starting from entertainment like computer games, through television and films to user interfaces using “talking heads”. Animated faces are also becoming popular in web applications in form of human-like assistants or newsreaders. LÄS MER
4. MPEG-4 Facial Feature Point Editor
Uppsats för yrkesexamina på grundnivå, Institutionen för systemteknikSammanfattning : The use of computer animated interactive faces in film, TV, games is ever growing, with new application areas emerging also on the Internet and mobile environments. Morph targets are one of the most popular methods to animate the face. Up until now 3D artists had to design each morph target defined by the MPEG-4 standard by hand. LÄS MER