Sökning: "Open Source Evaluation"

Visar resultat 1 - 5 av 244 uppsatser innehållade orden Open Source Evaluation.

  1. 1. Evaluation of Open-source Threat Intelligence Platforms Considering Developments in Cyber Security

    Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Love Andrén; [2024]
    Nyckelord :Threat Intelligence; Open-source; Information Sharing; Cyber Security;

    Sammanfattning : Background. With the increase in cyberattacks and cyber related threats, it is of great concern that the area still lacks the needed amount of practitioners. Open-source threat intelligence platforms are free platforms hosting related information to cyber threats. LÄS MER

  2. 2. Defining an Evaluation Model for Container Orchestration Operator Frameworks

    Master-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknik

    Författare :André Arnesson; Samuel Alberius; [2023]
    Nyckelord :container orchestration; cloud native application; operator; software framework; evaluation model; Technology and Engineering;

    Sammanfattning : The growing complexity of cloud native applications has necessitated the intro- duction of operators to the container orchestration tools’ suite of components. Operators affords developers the ability to encode domain knowledge and make fine-grained controllers for their Kubernetes clusters, radically extending the range of feasible applications to host. LÄS MER

  3. 3. Designing micro exertion game for 2-minute active breaks with ML-agent-based skeletal tracking act the Godot Engine

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Mohamad Shafeah; Rayan Bayat; [2023]
    Nyckelord :Exergame; mining exergame; 2-min-exergame.;

    Sammanfattning : This thesis presents the design and development of an innovative exergame aimed atcombating the adverse effects of sedentary lifestyles, particularly prevalent among officeworkers and gamers. The game, built using the open-source Godot game engine andGoogle's MediaPipe machine learning framework, utilizes motion capture technology totranslate real-world player movements into in-game actions. LÄS MER

  4. 4. Approaches and Techniques to Assess the Accuracy of Network Emulators

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Alice Ekblad; Anna Höglund; [2023]
    Nyckelord :network emulator; mobile networks; testing;

    Sammanfattning : As the mobile communication world expands in size and complexity, the need for testing the solutions in a controlled environment before deployment is as pronounced as ever. Simultaneously, new tools and products are developed to optimize the process and reduce costs. LÄS MER

  5. 5. Security evaluation of the Matrix Server-Server API

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Hîvron Stenhav; [2023]
    Nyckelord :Security; Ethical hacking; Open-Source; Matrix; Penetration testing; Threat modelling; API; Säkerhet; Etisk hackning; Öppen källkod; Matrix; Penetrationstesting; Hotmodellering; API;

    Sammanfattning : This thesis presents a comprehensive security analysis of the Server-Server API of the Matrix protocol, providing a detailed examination of its vulnerabilities and contributing a significant body of knowledge to the cybersecurity field. The research focused exclusively on the Server-Server API of the Matrix protocol. LÄS MER