Sökning: "Virtual reality"

Visar resultat 31 - 35 av 1001 uppsatser innehållade orden Virtual reality.

  1. 31. Effect of resolution on player performance and experience in virtual reality low-fidelity first-person shooting games

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Gauri Singh; Veera Venkata Sai Siva Ram Vangavolu; [2023]
    Nyckelord :Virtual Reality; FPS Games; Low-fidelity; Resolution;

    Sammanfattning : Background. With the increasing popularity of virtual reality(VR) in gaming              applications, it is important to understand the factors that influence the user experienceof players in VR games. One such factor is the resolution of the VR headsets, whichdetermines the clarity and sharpness of the applications on the screen. LÄS MER

  2. 32. Perceived Liveliness Impact on Sense of Safety : A Study on Women’s Perceived Safety in Human-Lacking Urban Environments through Virtual Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Ebba Rovig; [2023]
    Nyckelord :Perceived liveliness; women’s perceived safety; natural surveillance; street attributes; presence of others; virtual reality; urban environments; Upplevd livlighet; kvinnors uppfattade trygghet; naturlig övervakning; gatuattribut; närvaro av människor; virtuell verklighet; urbana miljöer;

    Sammanfattning : Denna avhandling undersökte förhållandet mellan urbana attribut och upplevd livlighet och dess effekt på kvinnors upplevda säkerhet. Med utgångspunkt i teorier om naturlig övervakning [6] och vikten av att ha andra människor närvarande för att öka kvinnors säkerhet [17], utvärderades fysiska gatuattribut som förutspåddes öka miljöns livlighet. LÄS MER

  3. 33. Virtuell verklighet och resebeteende : En kvalitativ studie i flygresenärers inställning till virtuella resor

    Kandidat-uppsats, Södertörns högskola/Turismvetenskap

    Författare :Ewa Boden; Reda Elhaddad; [2023]
    Nyckelord :VR; virtual reality; 3D; travel behavior; climate impact; travel; aviation; VR; virtuell verklighet; 3D; resebeteende; klimatpåverkan; resor; flyg;

    Sammanfattning : Virtual reality, or VR, is a 3D technology that has become increasingly common, and in connection with the covid-19 pandemic, travel in VR was also launched. The purpose of our study is to shed light on the impact of virtual reality on Swedish air travelers’ travel behavior, by studying their attitude towards future air travel in relation to virtual travel. LÄS MER

  4. 34. Comparative Analysis of the Performance of ARCore and WebXR APIs for AR Applications

    M1-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Abu Bakr Rahman Shaik; Venkata Sai Yakkshit Reddy Asodi; [2023]
    Nyckelord :ARCore; Augmented Reality; Object Visualisation; WebXR;

    Sammanfattning : Background: Augmented Reality has become a popular technology in recent years. Two of the most prominent AR APIs are ARCore, developed by Google, and We- bXR, an open standard for AR and Virtual Reality (VR) experiences on the web. LÄS MER

  5. 35. Stepwise Teleportation as an Alternative to Continuous Motion in Virtual Reality

    Magister-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Författare :Anna Wästling; [2023]
    Nyckelord :Virtual reality; Locomotion; Cybersickness; Disorientation; Continuous movement; Stepwise teleportation;

    Sammanfattning : In the locomotion design space, artificial locomotion is most commonly used when navigating virtual spaces larger than the physical space provided. Some significant challenges to the use of artificial locomotion are however cybersickness and disorientation. LÄS MER