Sökning: "procedurell modellering"
Hittade 4 uppsatser innehållade orden procedurell modellering.
1. Procedural generation and weathering of building facades : Replicating shape and distribution of wear-and-tear on real-world building facades
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Manual modeling of building facades can be a cumbersome process. Instead, procedurally modeling building facades is a practical and quick way to achieve impressive visual results. This paper presents a method for prototyping 2D facades existing in a 3d environment, with the inclusion of shading-based procedural wear-and-tear. LÄS MER
2. Mixed-Initiative Tile-Based Designer : Examining Expressive Range And Controllability For 2D Tile-Based Levels
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : This paper investigates the effectiveness of expressive range and controllability for 2-dimensional tile-based procedural content generation. Procedural content generation (PCG) is the automation of content, often in games, and tile-based PCG is when the generated content is constrained to a grid structure. LÄS MER
3. Perception of procedurally generated virtual buildings
Magister-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Due to the high amount of time it takes to manually design virtual buildings and cities it is often desired to automate the process. Procedural modeling is a way to achieve this by algorithmically generating buildings. By using inverse generation procedural descriptions of buildings can be extracted from a given model. LÄS MER
4. Igenkänning av ljudalstrande objekt : Med en applikation på modal syntes
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : Projektet undersökte hur väl människor kan identifiera objekten bakom inspelade impaktljud i jämförelse med modalt syntetiserade sådana. Undersökningen är rotad i forskning kring fysisk modellering av ljud, men även i estetiska och politiska frågor som berörts av andra forskare inom det akademiska och nyckelpersoner i datorspelsbranschen. LÄS MER