Sökning: "Extreme programming"
Visar resultat 1 - 5 av 92 uppsatser innehållade orden Extreme programming.
1. Math Visualizations in VR
Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologiSammanfattning : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. LÄS MER
2. Issues in communication during architecture design in modern software engineering : A Systematic Literature Review
Master-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)Sammanfattning : The purpose of this research is to define which instruments with their characteristics exist to mitigate the communication issues in modern software development as well as the exact issues that emerge during software architecture design with their characteristics and validity. A Systematic Literature Review (SLR) is used as a major method of the research. LÄS MER
3. Designartefakter som kommunikationsverktyg inom mjukvaruutveckling
Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : Samarbetet mellan UX (User Experience) Designers och mjukvaruutvecklare är sällan helt friktionsfritt, vilket delvis beror på sammanflätningen av deras olika arbetssätt, kommunikationssätt samt otydligheter i hur samarbetet bäst bör gå till. Designers lämnar ofta över designprototyper till utvecklare inför implementering, vilket innebär att de fungerar som ett kommunikationsverktyg mellan parterna. LÄS MER
4. A Cyber-Physical System to Reduce the Queues at Amusement Parks
Uppsats för yrkesexamina på grundnivå, Högskolan i Halmstad/Akademin för informationsteknologiSammanfattning : This thesis explores how a cyber-physical system can be developed to implement a virtual queuing system that is intended for a carousel at an amusement park. The ambition is that this system will decrease the amount of time the visitors need to spend standing in a physical queue. LÄS MER
5. GPU-Assisted Collision Avoidance for Trajectory Optimization : Parallelization of Lookup Table Computations for Robotic Motion Planners Based on Optimal Control
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : One of the biggest challenges associated with optimization based methods forrobotic motion planning is their extreme sensitivity to a good initial guess,especially in the presence of local minima in the cost function landscape.Additional challenges may also arise due to operational constraints, robotcontrollers sometimes have very little time to plan a trajectory to perform adesired function. LÄS MER