Sökning: "Point Cloud Library"

Visar resultat 1 - 5 av 9 uppsatser innehållade orden Point Cloud Library.

  1. 1. Replacing Objects in Point Cloud stream with Real-time Meshes using Semantic Segmentation

    Master-uppsats, Blekinge Tekniska Högskola

    Författare :Abhinav Chitta; [2024]
    Nyckelord :;

    Sammanfattning : Background: The evolving landscape of 3D data processing, particularly pointcloud manipulation, is pivotal in numerous applications ranging from architecturaldesign to spatial analysis. Traditional methods, primarily mesh generation from point clouds, face challenges in adapting to complex real-world scenarios. LÄS MER

  2. 2. Application development of 3D LiDAR sensor for display computers

    Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Signaler och system

    Författare :Oskar Ekstrand; [2023]
    Nyckelord :LiDAR; 3D sensor; display computer; application; high-resolution 3D map; visualize real time data; CPU load; Voxel grid filter; Point Cloud Library; Qt QML; C ; Linux; LiDAR; 3D sensor; fordons dator; applikation; högupplöst 3D-karta; visualisera realtidsdata; processorlast; Voxel grid filter; Point Cloud Library; Qt QML; C ; Linux;

    Sammanfattning : A highly accurate sensor for measuring distances, used for creating high-resolution 3D maps of the environment, utilize “Light Detection And Ranging” (LiDAR) technology. This degree project aims to investigate the implementation of 3D LiDAR sensors into off-highway vehicle display computers, called CCpilots. LÄS MER

  3. 3. Counterfeit product grouping - a cluster ensemble approach

    Master-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Jency Raj; Ramu Satheesh; [2023]
    Nyckelord :Machine Learning; Deeplearning; Image analysis; Data science;

    Sammanfattning : he need for the development and use of efficient and reliable Anticounterfeit techniques in the manufacturing industry and online trading has recently increased tremendously. Flooding counterfeit products in the international market have several adverse social and economic impacts globally. LÄS MER

  4. 4. Efficient Realistic Cloud Rendering using the Volumetric Rendering Technique : Science, Digital Game Development

    Kandidat-uppsats, Blekinge Tekniska Högskola

    Författare :Adam Bengtsson; [2022]
    Nyckelord :Data collection; Programming; Volumetric rendering; Clouds; Real-time;

    Sammanfattning : With high quality in graphics being demanded a lot in modern video games, realistic clouds are noexception. In many video games, it is common that its rendering implementation is based on acollection of 2D cloud-images rendered into the scene. LÄS MER

  5. 5. Segmentation on point cloud data through a difference of normals approach combined with a statistical filter

    Kandidat-uppsats, Umeå universitet/Institutionen för datavetenskap

    Författare :Elof Fahlstedt; [2022]
    Nyckelord :Segmentation; Point cloud data;

    Sammanfattning : This study investigates how a statistical filter affects the quality of point cloud segmentation using a Difference of Normals (DoN) multiscale segmentation approach. A system of DoN segmentation combined with a statistical filter was implemented with the help of an open-source Point Cloud Library (PCL) and evaluated on a publicly available dataset containing large point clouds with labeled ground truth objects. LÄS MER