Sökning: "Progress Tracking"

Visar resultat 21 - 25 av 41 uppsatser innehållade orden Progress Tracking.

  1. 21. Feature Extraction and Classification of Medication-Induced Hyperkinesia During Treatment of Parkinson's Disease

    Master-uppsats, Lunds universitet/Matematisk statistik

    Författare :Erik Liljeroth; [2020]
    Nyckelord :Parkinson s disease; neural network; autoencoder; classification; feature extraction; Mathematics and Statistics;

    Sammanfattning : The recent progress in wearable sensor technology, signal processing and machine learning enables novel applications in fields such as automatic disease symptom tracking and classification. In this project, data from an ongoing Parkinson’s disease study at the Lund University Hospital is gathered and analyzed, and classification models of varying complexity for symptom severity are evaluated. LÄS MER

  2. 22. Developing a Framework to measure Enterprise Architecture Debts

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Parumita Saha; [2020]
    Nyckelord :Technical Debt; Enterprise Architecture debt EAD ; Code Smells; Enterprise Architecture Model EAM ; Enterprise Architecture Tool EAT ; Teknisk skuld; företagsarkitekturskuld; företagsarkitektur EA ; EA verktyg;

    Sammanfattning : Technical debt is used to describe the changing or to maintain a system due to expedient shortcuts done during its development. In the context of the software development industry, technical debt is regarded as a critical issue in terms of the negative consequences such as increased software development cost, low product quality, decreased maintainability, and slowed progress to the long-term success of developing software. LÄS MER

  3. 23. Physical Sokoban An augmented reality game

    H-uppsats,

    Författare :Christoffer Öjeling; [2019-07-03]
    Nyckelord :Data- och informationsvetenskap; Computer and Information Science;

    Sammanfattning : An augmented reality version of the classical puzzle game Sokoban was developed. The user wears a virtual reality headset on their head. The game objects are virtually drawn on top of the video stream, and the game controlled entirely by moving a physical object. LÄS MER

  4. 24. Optimization of annealing parameters for SANDVIK 13C26 and 20C strip steels : By MODDE analysis and modified JMAK method

    Master-uppsats, KTH/Materialvetenskap

    Författare :Ahamed Ameen; [2019]
    Nyckelord :Recrystallization; EBSD; Optimization; MODDE; JMAK analysis; strip steels;

    Sammanfattning : The process optimization of continuous annealing furnace, RHF 125, for recrystallization annealing of two steel grades, Sandvik 13C26 and Sandvik 20C has been carried out. To recreate the continuous annealing process carried out in the roller hearth furnace in the industry, samples with different cold reduction rates were chosen from ongoing production lines. LÄS MER

  5. 25. Mobile Device Gaze Estimation with Deep Learning : Using Siamese Neural Networks

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Julien Adler; [2019]
    Nyckelord :Siamese Neural Network; GazeCapture; Gaze Estimation; Mobile; Unconstrained; Calibration Points;

    Sammanfattning : Gaze tracking has already shown to be a popular technology for desktop devices. When it comes to gaze tracking for mobile devices, however, there is still a lot of progress to be made. There’s still no high accuracy gaze tracking available that works in an unconstrained setting for mobile devices. LÄS MER