Sökning: "The Player s Movement Capabilities"

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  1. 1. Dying Light's level design through the lens of player movement

    Kandidat-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Adam Ström; Jesper Samuelsson Gustafson; [2023]
    Nyckelord :Dying Light; Formal Analysis; Game Design; Level Design; Patterns; The Player s Movement Capabilities;

    Sammanfattning : This study examines the level design of the game Dying Light through the lens of player movement. It aims to answer the question: How does the player movement capabilities inform the level design in the game Dying Light? The study analyses the correlation between the player’s movement capabilities and level layout. LÄS MER