Sökning: "Virtual Environments"

Visar resultat 16 - 20 av 367 uppsatser innehållade orden Virtual Environments.

  1. 16. Optimizing Realistic 3D Facial Models for VR Avatars through Mesh Simplification

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Beiqian Liu; [2023]
    Nyckelord :Mesh Simplification; Virtual Reality; Realistic Avatars; 3D Face Reconstruction;

    Sammanfattning : The use of realistic 3D avatars in Virtual Reality (VR) has gained significant traction in applications such as telecommunication and gaming, offering immersive experiences and face-to-face interactions. However, standalone VR devices often face limitations in computational resources and real-time rendering requirements, necessitating the optimization of 3D models through mesh simplification to enhance performance and ensure a smooth user experience. LÄS MER

  2. 17. Event-Based Visual SLAM : An Explorative Approach

    Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Signaler och system

    Författare :Johan Rideg; [2023]
    Nyckelord :event camera; neuromorphic; SLAM; visual odometry;

    Sammanfattning : Simultaneous Localization And Mapping (SLAM) is an important topic within the field of roboticsaiming to localize an agent in a unknown or partially known environment while simultaneouslymapping the environment. The ability to perform robust SLAM is especially important inhazardous environments such as natural disasters, firefighting and space exploration wherehuman exploration may be too dangerous or impractical. LÄS MER

  3. 18. Room Impulse Response Interpolation

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Daníel Thor Wilcox; [2023]
    Nyckelord :Virtual Acoustics; Machine Learning; Signal Processing; Room Impulse Response; Virtuell Akustik; Maskininlärning; Signalbehandling; rumsimpulssvar;

    Sammanfattning : In Virtual Reality (VR) systems, the incorporation of acoustics allows for the generation of audio-visual stimuli, facilitating applications in engineering, architecture, and design. The goal of virtual acoustics is to create a realistic sound field in continuous space. LÄS MER

  4. 19. Masking revealing hardware attributes in the source code of a hypervisor : A study exploring strategies to hide the identity of virtual environments during malware analysis

    Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Kevin Engström; Robin Lenz; [2023]
    Nyckelord :Sandbox detection; analysis evasion; virtual environment; masking;

    Sammanfattning : Background: Malware is responsible for a significant part of the ever increasing cost of cyberattacks. Malware analysis is an important part in minimizing these costs. LÄS MER

  5. 20. Optimal Gait Control of Soft Quadruped Robot by Model-based Reinforcement Learning

    Master-uppsats, KTH/Skolan för industriell teknik och management (ITM)

    Författare :Niu Xuezhi; [2023]
    Nyckelord :Quadruped Robots; Soft Robotics; Reinforcement Learning; Gait Control; Model-Based Control Optimization; Kvadrupedroboter; Mjukrobotik; Förstärkningsinlärning; Gångkontroll; Optimering av robotkontroll;

    Sammanfattning : Quadruped robots offer distinct advantages in navigating challenging terrains due to their flexible and shock-absorbing characteristics. This flexibility allows them to adapt to uneven surfaces, enhancing their maneuverability. LÄS MER