Avancerad sökning

Hittade 4 uppsatser som matchar ovanstående sökkriterier.

  1. 1. Hårproduktion genom böjning av förtexturerade hårkort : En undersökning av modelleringsmetoder samt design av hår till spel

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Isac Stahl; John Kardell; [2020]
    Nyckelord :Hair Modeling; Realistic hair for real-time applications; Strips; Hair-band; Haircards; Blender; Tools For Digital Artists; 3D production;

    Sammanfattning : Despite the importance of hair for characters in games, the process for creating realistic looking real-time hair is a highly difficult task that can only be performed by a few artists. As the industry is growing so does expectations of games graphics and the need for higher fidelity hairstyles. LÄS MER

  2. 2. Absorption of light through isolated and coupled resonances in horizontal InP nanowire arrays

    Master-uppsats, Lunds universitet/Fasta tillståndets fysik; Lunds universitet/Fysiska institutionen

    Författare :Ali Hosseinnia; [2015]
    Nyckelord :Coupling; Optical resonances; Horizontal nanowires; Periodic Array; Indium Phosphide; Finite Element Method; Scattering Matrix Method; Eigen function method; Mie Theory; Scattering; Absorption; Nano-Optics; Nanowire; Physics and Astronomy;

    Sammanfattning : We have studied the interaction of light with two types of closely related nanostructures: a single horizontal InP nanowire and an infinite periodic array of such nanowires. The study has been done theoretically by calculating the absorption cross section of the nanowires via a semi analytical method, the Mie theory, and two numerical methods, the scattering matrix method (SMM) and the finite element method (FEM) to perform electromagnetic modeling. LÄS MER

  3. 3. Evaluation of Hair Modeling, Simulation and Rendering Algorithms for a VFX Hair Modeling System

    Uppsats för yrkesexamina på avancerad nivå, Medie- och Informationsteknik

    Författare :Vilhelm Hedberg; [2011]
    Nyckelord :hair modeling; hardware rendering; light scattering; physically-based simulation;

    Sammanfattning : Creating realistic virtual hair consists of several major areas: creating the geometry, moving the hair strands realistically and rendering the hair. In this thesis, a background survey covering each one of these areas is given. A node-based, procedural hair system is presented, which utilizes the capabilities of modern GPUs. LÄS MER

  4. 4. Super-Helices for Hair Modeling and Dynamics

    Magister-uppsats, Institutionen för teknik och naturvetenskap

    Författare :Mattias Bergbom; [2007]
    Nyckelord :hair modeling simulation;

    Sammanfattning : We present core components of a hair modeling and dynamics solution for the feature film industry. Recent research results in hair simulation are exploited as a dynamics model based on solving the Euler-Lagrange equations of motion for a discretized Cosserat curve is implemented in its entirety. LÄS MER