Sökning: "snow particles"
Visar resultat 1 - 5 av 27 uppsatser innehållade orden snow particles.
1. How can snow particle tracking in field experiments help to improve the friction law used in avalanche flow simulations?
Master-uppsats, KTH/Teknisk mekanikSammanfattning : .... LÄS MER
2. Applying spatially and temporally adaptive techniques for faster DEM-based snow simulation
Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : Background. Physically-based snow simulation is computationally expensive and not yet applicable to real-time applications. Some of the prime factors for this cost are the complex physics, the large number of particles, and the small time step required for a high-quality and stable simulation. LÄS MER
3. Fragmentation in graupel snow collisions
Master-uppsats, Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskapSammanfattning : Aircraft observations of precipitating clouds with cloud top temperatures higher than -38°C have revealed that Secondary Ice Production (SIP) is responsible for presence of majority of ice particles. One such SIP mechanism is fragmentation via collisions between ice particles. LÄS MER
4. Snow-graupel collisions in clouds: a newly derived formulation for breakup of single crystals
Master-uppsats, Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskapSammanfattning : The observed and well-known discrepancy between concentrations of ice nucleating particles in the environment and the concentrations of ice particles in clouds show that there are additional ‘secondary’ processes enhancing the concentrations of ice particles. In present-day modelling of weather and climate, such processes are mostly overlooked and thus a cause for uncertainty. LÄS MER
5. Slab and Powder-Snow avalanche animation on the GPU
Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Fakulteten för datavetenskaperSammanfattning : Background: The video game industry has yet to achieve a physically-based real-time avalanche simulation because of the sheer complexity of modeling the behavior of snow avalanches. An avalanche is made out of snow, meaning it would require a snow simulation which itself already shows to be complex. LÄS MER