Sökning: "AR mobile prototype"

Visar resultat 11 - 15 av 41 uppsatser innehållade orden AR mobile prototype.

  1. 11. Extended walking in room-scale VR via a subtle situation-based rotation of the virtual environment while maintaining a full sense of presence

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Johannes Karlsson; [2020]
    Nyckelord :Virtual reality; locomotion technique; redirecting;

    Sammanfattning : Assuming that the emergence of inside-out positional tracking in commercially available VR systems indicate a future where room-scale VR is experienced more freely, there is a demand for adaptable and immersive VR locomotion techniques that while enabling real walking overcomes the physical restrictions of a play space without the use of additional hardware. Hence, the purpose of this study was to explore the hypothesis that a subtle situation-based rotation of the immersive virtual environment (IVE) around the user can free up physically restricted virtual space and enable extended real walking in room-scale VR, while a full sense of presence is maintained. LÄS MER

  2. 12. Gauntlet-X1: Smart Glove System for American Sign Language translation using Hand Activity Recognition

    Master-uppsats, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Asif Mohamed; Paul Sujeet; Vishnu Ullas; [2020]
    Nyckelord :;

    Sammanfattning : The most common forms of Human Computer Interaction (HCI) devices these dayslike the keyboard, mouse and touch interfaces, are limited to working on atwo-dimensional (2-D) surface, and thus do not provide complete freedom ofaccessibility using our hands. With the vast number of gestures a hand can perform,including the different combinations of motion of fingers, wrist and elbow, we canmake accessibility and interaction with the digital environment much more simplified,without restrictions to the physical surface. LÄS MER

  3. 13. Can augmented reality supplement traditional human-machine interfaces?

    Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologi

    Författare :Fredrik Siemund; Gustav Lilja; [2020]
    Nyckelord :Augmented Reality; Human Machine Interface; Image Recognition; Industry 4.0; Technology and Engineering;

    Sammanfattning : In this master thesis, the possibilities and limitations of using handheld aug- mented reality (AR) as a complement to a regular human machine interface (HMI) are explored. This was done by developing a mobile application for An- droid and connecting it to a real machine, making it possible to perform actions on the machine through the AR application. LÄS MER

  4. 14. #Pluggar: designprinciper för att stävja akademisk prokrastinering via sociala nätverkssidor

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Nina Lyszczarz; [2020]
    Nyckelord :;

    Sammanfattning : Personer som prokrastinerar på akademiska uppgifter tenderar att göra detta via sociala nätverkssidor, främst i en smartphone. Grunden i att förändra ett beteende är att vara medveten om det och förstå vad som behöver förändras, vilket är möjligt med hjälp av självmonitorering. LÄS MER

  5. 15. Augmented Reality in Automotive Workshops: A Design Science Case Study

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Nina Uljanić; [2019-11-18]
    Nyckelord :augmented reality; industrial AR; AR in automotive;

    Sammanfattning : Augmented Reality (AR) is an evolving technology researched and applied in many areas to help support and guide work. One field in which the application of AR in practical usage is not common is automotive industry. LÄS MER