Sökning: "Bresenham"

Hittade 2 uppsatser innehållade ordet Bresenham.

  1. 1. A Comparison of Optimal Scanline Voxelization Algorithms

    Master-uppsats, Linköpings universitet/Informationskodning

    Författare :Tim Håkansson; [2020]
    Nyckelord :CUDA; GLSL OpenGL; Computer Graphics; Voxelization; Optimal Scanline; Bresenham;

    Sammanfattning : This thesis presents a comparison between different algorithms for optimal scanline voxelization of 3D models.As the optimal scanline relies on line voxelization, three such algorithms were evaluated. These were Real Line Voxelization (RLV), Integer Line Voxelization (ILV) and a 3D Bresenham line drawing algorithm. LÄS MER

  2. 2. Implementation of a 2D Game Engine Using DirectX 8.1

    Uppsats för yrkesexamina på grundnivå, Institutionen för informationsteknologi

    Författare :Martin Persson; Daniel Lindsäth; [2004]
    Nyckelord :Platform Game; 2D; DirectX; Game Engine; Game Physics; Bitmap; Collision Detection; Bresenham;

    Sammanfattning : This paper describes our game engine written in C++, using the DirectX libraries for graphics, sound and input. Since the engine is written using DirectX, an introduction to this system is given. The report gives a description of the structure of the game and the game kernel. LÄS MER