Sökning: "product data"

Visar resultat 1 - 5 av 2839 uppsatser innehållade orden product data.

  1. 1. The Relation Between Documentation and Internal Quality of Software

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :HUMBERTO LINERO; [2019-11-19]
    Nyckelord :Unified Modeling Language; internal software quality; software documentation; Chidamber Kemerer metrics; object-oriented metrics; Spearman’s correlation;

    Sammanfattning : Regardless of the software development process used, there are many factors thattake place during such process. Those factors may affect positively or negative theinternal quality of the resulting software product. LÄS MER

  2. 2. Product-Related Learning Activities and Their Impact on the Effectiveness of the Onboarding Process in a Software Development Team

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Amanda Hoffström; [2019-11-18]
    Nyckelord :Product-related learning; onboarding; evaluation; LEGO; Pecha Kucha; active learning; team-building;

    Sammanfattning : The effectiveness of the onboarding is of im- portance to Information Technology (IT) companies since it determines how fast and how well the novice becomes integrated and independent in his or her new role as a developer. The onboarding process in most IT companies is often insufficient or non-existent. LÄS MER

  3. 3. Game Design Feedback Collection Methods in Pre-Release Game Development

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Firas Cheaib; Omar Fawal; [2019-11-18]
    Nyckelord :;

    Sammanfattning : The development of games is secretive in nature dueto its creative constraints, and a project can run over the courseof a few years. With the advent of agile methodologies, softwareprojects have involved customers in the development process toiterate on received feedback. LÄS MER

  4. 4. Testing practices in indie game development from a software engineering perspective: an exploratory study

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Snezhina Racheva; [2019-11-18]
    Nyckelord :;

    Sammanfattning : The games industry produces software with a main focus of entertainment, as opposed to fulfilling a certain business need. As a result, technical aspects of the final product are prioritised only at a base minimum level, keeping them from getting in the way of the game’s entertainment value. LÄS MER

  5. 5. BB-EMU A Product Virtualizing System Verification of Embedded Hardware

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Sri Hari Thuccani; Martin L. Kabzimalski; [2019-11-18]
    Nyckelord :artifact; QEMU; BB-EMU; BBB; virtualization;

    Sammanfattning : The purpose of this study was to examine if there is atime difference when testing software on a physical embeddedboard and a virtualized version of the same board. This studyconducted research on the topic at hand, organized experimentswith the embedded boards and evaluated the results. LÄS MER