Sökning: "GPU calculations"
Visar resultat 6 - 10 av 34 uppsatser innehållade orden GPU calculations.
6. Development of Stockham Fast Fourier Transform using Data-Centric Parallel Programming
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Writing efficient scientific applications for modern High Performance Computing (HPC) systems has become much harder during the last years due to the rise of heterogeneous computer architectures. The inclusion of hardware accelerators has caused an increase in the number of required technologies to reach high performance, a change that has programming these systems outside the skill-set of a domain scientist. LÄS MER
7. Monte-Carlo Tree Search in Continuous Action Spaces for Autonomous Racing : F1-tenth
Master-uppsats, Högskolan i Halmstad/Akademin för informationsteknologiSammanfattning : Autonomous cars involve problems with control and planning. In thispaper, we implement and evaluate an autonomous agent based ona Monte-Carlo Tree Search in continuous action space. To facilitatethe algorithm, we extend an existing simulation framework and usea GPU for faster calculations. LÄS MER
8. Asynchronous Particle Calculations on Secondary GPU for Real Time Applications
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : .... LÄS MER
9. Interactive out-of-core rendering and filtering of one billion stars measured by the ESA Gaia mission
Master-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakultetenSammanfattning : The purpose of this thesis was to visualize the 1.7 billion stars released by the European Space Agency, as the second data release (DR2) of their Gaia mission, in the open source software OpenSpace with interactive framerates and also to be able to filter the data in real-time. LÄS MER
10. Evaluation of SPH for hydrodynamic modeling,using DualSPHysics
Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Avdelningen för beräkningsvetenskapSammanfattning : Computational methods are always being invented, improved and adjusted to newkinds of problems, this is a constant process happening all the time. The studyevaluates a method called Smoothed Particle Hydrodynamics (SPH) for modelingon fluid flows around ship hulls. This has been done mainly using a open sourcecode called DualSPHysics. LÄS MER