Sökning: "Hybrid games"
Visar resultat 1 - 5 av 17 uppsatser innehållade orden Hybrid games.
1. Designmönster i hybridiserade brädspel: En studie om hur dessa påverkar spelar-upplevelsen i Mansions of Madness: Second Edition
Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskapSammanfattning : Denna studie undersöker hybrida brädspel, en relativt ny genre av spel som blivit alltmer populär under senare år. En utmaning med att designa engagerande hybridspel är att kombinera analoga och digitala element på ett sätt som förbättrar spelupplevelsen. LÄS MER
2. Easing the transition from block-based programming in education : Comparing two ways of transitioning from block-based to text-based programming and an alternative way to solve the transition problem
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Many learners find the transition from block-based programming to text-based programming difficult. Consequently, research has investigated how block-based languages support learners when making the transition to text-based programming. LÄS MER
3. Player Transfers in Sweden - How Swedish Men's Elite Football Clubs Manage Multiple Institutional Logics
C-uppsats, Handelshögskolan i Stockholm/Institutionen för företagande och ledningSammanfattning : Football has shifted from being a sport owned and played by the working class, to being the most commercialized sport in the world, with clubs buying players for hundreds of millions of Euros. In Sweden, this commercialization is affected by the 51%-rule, a rule stating that the members of a club have to own a majority of it. LÄS MER
4. Hybrid Rendering in 3D Map-Based Grand Strategy Games
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Ray tracing comes together with a tremendous computational cost [1]. Therefore, Keller et al., expressed that possible cost reduction appears when a hybrid rendering pipeline is implemented by combining rasterization and ray tracing, which have already been introduced to the film and game industries. LÄS MER
5. Exploration of smell rehabilitation video games
Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Sammanfattning : This project explores opportunities in designing hybrid digital/physical smell rehabilitation video games using no unique game peripherals. During a 13-week process, three major iterations were created and externally tested on a small user group. LÄS MER