Sökning: "VBS2."

Hittade 4 uppsatser innehållade ordet VBS2..

  1. 1. Erfarenhetsöverföring inom markarenan med stöd av simulatorteknik : En studie av StriSimPC

    Kandidat-uppsats, Försvarshögskolan

    Författare :Jens Lindh; [2012]
    Nyckelord :StriSimPC; Lessons Learned process; transfer of experience; modelling; simulation; VBS2.; StriSimPC; Erfarenhetshantering; erfarenhetsöverföring; Lessons Learned; modellering; simulering; VBS2.;

    Sammanfattning : One of the main tasks of the Swedish Armed Forces over the past few years has been International assignments, which increased the importance of the Lessons Learned process. Methods of simulator training with computers have become more frequent and the technical ability to collect digital data from sensors has been developed as well. LÄS MER

  2. 2. Fusing Reality with the Virtual Reality of a Serious Game

    Magister-uppsats, Institutionen för datavetenskap

    Författare :Mikael Svensson; [2010]
    Nyckelord :;

    Sammanfattning : Real world military and civilian training causes hundreds of lethal accidents each year around the world. Until now the reality has been impossible to replace in civilian and military training. LÄS MER

  3. 3. Battle Management Language - An Implementation for a Military Scenario Editor

    Kandidat-uppsats, Lunds universitet/Högskoleingenjörsutbildning i datateknik

    Författare :Henric Lind; Mathias Lubera; [2009]
    Nyckelord :saab training systems ab; general scenario editor; c-bml; coalition battle management language; jbml; joint battle management language; battle management language; bml; virtual battlespace 2; vbs2; campus helsingborg; lund university; lth; Social Sciences; Technology and Engineering;

    Sammanfattning : In order to plan and control a military simulation, there is a need for a language which can be understood by all parts and levels of the organization - both man and machine. This need has encouraged the development of a highly structured and unambiguous language. The term for this type of language is Battle Management Language. LÄS MER

  4. 4. Serious Games - Integration av datorspel i militär träning

    Kandidat-uppsats, Lunds universitet/Högskoleingenjörsutbildning i datateknik

    Författare :Robert Michalski; John Olsson; [2008]
    Nyckelord :serious games; saab training systems; half-life 2; vbs2; wise; driver; military training; Systems engineering; computer technology; Data- och systemvetenskap; Technology and Engineering;

    Sammanfattning : Serious Games – Integrating games in military training. Serious games are computer games used for various training in virtual environments. This can in many cases reduce costs, time and gain better results over ordinary training. LÄS MER