Sökning: "Virtual-Reality"
Visar resultat 1 - 5 av 783 uppsatser innehållade ordet Virtual-Reality.
1. LEARNING AND COLLABORATION VIA DIGITAL COMMUNICATION TECHNOLOGIES IN ECOVILLAGES A Study on Learning in Ecovillage Communities of Practice and Affordances of Virtual Immersive Learning Environments
Master-uppsats, Institutionen för tillämpad informationsteknologiSammanfattning : Ecovillages are intentional residential communities aimed at improving human quality of life while protecting and regenerating the surrounding nature in order to create a more sustainable lifestyle based on cooperative culture and sharing (Dawson, 2006; GEN, n.d.b; Mychajluk, 2017). LÄS MER
2. Collaborative Learning in an Immersive Virtual Environment: The Effects of Context and Retrieval Practice
Master-uppsats, Lunds universitet/Institutionen för psykologiSammanfattning : The accessibility of Virtual Reality (VR) enables the investigation of desirable difficulties originating from memory research with increased ecological validity. The two desirable difficulties include contextual variation and retrieval practice. LÄS MER
3. Machine Learning for Spatial Positioning for XR Environments
Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskapSammanfattning : This bachelor's thesis explores the integration of machine learning (ML) with sensor fusion techniques to enhance spatial data accuracy in Extended Reality (XR) environments. With XR's revolutionary impact across various sectors, accurate localization in virtual environments becomes imperative. LÄS MER
4. Cost-Effective Design Solution for GAIM Shooting Trigger PCB & Improving the Power Distribution Network
Master-uppsats, Lunds universitet/Institutionen för elektro- och informationsteknikSammanfattning : Virtual Reality (VR) shooting simulators have gained popularity as effective training and entertainment tools. GAIM is a Swedish company specializing in VR shooting simulators, offering VR headsets with physical dummy guns and rifles. LÄS MER
5. 3D/VR - Data flow visualization
Master-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : This thesis delves into the realm of Virtual Reality (VR) to explore its potential for visualizing data flows in intricate systems. Focused on the transition from conventional 2D representations to immersive 3D experiences, the study employs Unity and Oculus Quest 2 for prototyping. LÄS MER