Sökning: "functional context theory"

Visar resultat 1 - 5 av 81 uppsatser innehållade orden functional context theory.

  1. 1. Empowering resettled middle Eastern refugees: Exploring information and communication technology for social inclusion, agency and well-being.

    Master-uppsats, Göteborgs universitet/Institutionen för pedagogik och specialpedagogik

    Författare :Elham Salesi; [2023-10-31]
    Nyckelord :information and communication technology; social inclusion; refugees; capability approach; well-being; agency;

    Sammanfattning : Aim: This study aims to investigate the role of information and communication technologies (ICTs) in facilitating the social inclusion of resettled Middle Eastern refugees in Sweden. Through a capability approach lens, the research delves into the ways in which refugees utilize ICTs to enhance their agency, self-reliance, and overall well-being within their new societal context. LÄS MER

  2. 2. Does Labour Work? A Macroeconomic Perspective on Work Time Reduction

    Master-uppsats, Göteborgs universitet/Graduate School

    Författare :Paul Pawlowski; Jack Vahnberg; [2023-06-29]
    Nyckelord :;

    Sammanfattning : We conduct an empirical study on work time reduction and its accompanying macroeconomic outcomes across countries. Specifically, we frame the analysis in the context of neoclassical and post-Keynesian economic theory, and their differing predictions on work time reduction, real GDP growth, unemployment and functional distribution. LÄS MER

  3. 3. Produktdesign mot ohållbar fimpning : Hur kan produktdesign bidra till ett mer hållbart samhälle genom en wearable som uppmuntrar till goda fimp-praktiker?

    Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Tindra Hinderot-Flogin; [2023]
    Nyckelord :product design; design; cigarette butts; littering; sustainability; nudging; design for sustainable behavior; wearable; Produktdesign; design; fimpar; nedskräpning; hållbar utveckling; nudging; wearable;

    Sammanfattning : Projektet har utforskat hur produktdesign i form av en wearable kan bidra till en hållbar utveckling genom att uppmuntra till ordentligt avfallshantering av fimpar så att de inte hamnar löst i naturen. Studien grundar sig i designteorierna hållbar utveckling, design for sustainable behavior och nudging. LÄS MER

  4. 4. Diablo: Immortal, A Pay-to-Win Study

    Kandidat-uppsats, Jönköping University/IHH, Företagsekonomi

    Författare :Keming Zhang; Ruiqi Liu; [2023]
    Nyckelord :Pay-to-Win; Free-to-Play; Mobile Game; Theory of Consumption Value;

    Sammanfattning : Background: P2W games (Pay-to-Win) occupy a significant position in the Chinese gaming market, attracting a large number of players to participate and spend money. However, there is still a knowledge gap in understanding the motivational factors behind the behavior and psychology of Chinese players in terms of their purchase motivation in specific games Diablo: Immortal. LÄS MER

  5. 5. Unlocking dynamic capabilities through knowledge management strategies in a start-up context : A case study on a knowledge-intensive start-up company

    Master-uppsats, Uppsala universitet/Industriell teknik

    Författare :Rasmus Bergshem; David Gustafsson; [2023]
    Nyckelord :Knowledge management; Dynamic capabilities; Knowledge-intensive; Start-up;

    Sammanfattning : This research is a qualitative case study at the knowledge-intensive start-up company Magstrom. The purpose of the study is to investigate and thus understand how knowledge management processes can be utilized to facilitate dynamic capabilities within a knowledge-intensive start-up context. LÄS MER