Sökning: "game platforms"
Visar resultat 21 - 25 av 101 uppsatser innehållade orden game platforms.
21. Converting a Tabletop Serious Game Into a Digital Version
Kandidat-uppsats, Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)Sammanfattning : The digital age has launched numerous opportunities for game developers, yet the transition from traditionaltabletop games to digital platforms presents a unique set ofchallenges. This thesis delves into the intricacies of this transition. LÄS MER
22. Performance Evaluation of Kotlin Multiplatform Mobile and Native iOS Development in Swift
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Today's mobile development resides in the two main operating systems Android and iOS. It is popular to develop mobile applications individually for each respective platform, referred to as native development. To reduce additional costs, cross-platform solutions have emerged that enable shared development for both platforms. LÄS MER
23. A case study of the lead time between eliciting and implementing the requirements in mobile game apps
Master-uppsats, Blekinge Tekniska Högskola/Institutionen för programvaruteknikSammanfattning : Context. There has been a remarkable growth of the mobile game industry since the raging pandemic covid-19 destroyed many businesses across several industries [1]. Nowadays mobile gaming has been one of the highest performing industries globally, raking in more billions in revenue [1,2]. LÄS MER
24. Analyzing player experience of multi-platform games : A case study of a single-player game
Master-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : The player experience (PX) of games can be inspected in various ways to help developers understand the essential ingredients for a successful and engaging game design. Users are even able to experience games on a variety of different gaming platforms, which presents more ways of interaction compared to games that are restricted to only a single gaming platform. LÄS MER
25. Gamification Use Intention : Examining the technology acceptance factors that define gamification use intention
Master-uppsats, Jönköping University/IHH, FöretagsekonomiSammanfattning : During the past years, gamification has become an influential trend in technology and the promises are widespread. The definition of gamification is known as the implementation of game elements (leaderboards, badges, points) within a non-game context. LÄS MER