Sökning: "real-time feedback"

Visar resultat 1 - 5 av 164 uppsatser innehållade orden real-time feedback.

  1. 1. Badge It Up : The Effect of Gamification on Online Survey Response

    Kandidat-uppsats,

    Författare :Kim Siebeneicher; Edit Söderqvist; [2023]
    Nyckelord :Gamification; badges; online survey; motivation; volunteer; non-profit organisation; Gamification; medaljer; onlineenkät; motivation; volontär; ideell organisation;

    Sammanfattning : Collecting qualitative feedback from volunteers is essential but challenging for non-profit organisations. Gamification has been used in different contexts to try to improve users’ motivation, but has presented mixed results in the context of online surveys. LÄS MER

  2. 2. Towards a feedback system for upper body bodyweight exercises using multiple inertial measurement units : A user-centred approach

    Master-uppsats, KTH/Medicinteknik och hälsosystem

    Författare :Panagiota Papadopoulou; [2023]
    Nyckelord :IMU sensors; bodyweight training; machine learning; real-time feedback; push-ups; tricep dips; plank;

    Sammanfattning : This thesis explores the feasibility of developing an affordable and easy-to-use feed- back system that leverages information from multiple inertial measurement units (IMUs) to identify mistakes during upper body bodyweight training and provide real-time feedback to the user. To develop the system, a human-centered approach was used, which involved conducting semi-structured interviews with movement ex- perts and a workshop with targeted end-users to understand their needs. LÄS MER

  3. 3. Real-time visual feedback of emotional expression in singing

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Xuehua Fu; [2023]
    Nyckelord :Sound and Music Computing; Music Visualization; Cross-modal Feedback; Mapping; Music Expressivity; Multimodal Interaction; Ljud-och musikberäkning; Musikvisualisering; Korsmodal återkoppling; Kartläggning; Musikexpressivitet; Multimodal interaktion;

    Sammanfattning : The thesis project concerns the development and evaluation of a real-time music visualization system aimed at creating a multi-modal perceptual experience of music emotions. The purpose of the project is to provide singers with real-time visual feedback on their singing, to enhance their expression of emotions in the music. LÄS MER

  4. 4. Particle-Oriented Bounding Box Skeletal Animation in real-time applications

    Kandidat-uppsats, Blekinge Tekniska Högskola

    Författare :Simon Strand; Karlos Napa Häger; [2023]
    Nyckelord :Skeletal Animation; Particle; Velocity; Collision;

    Sammanfattning : Background. Skeletal animation is a technique used for displaying animated movement that uses bones in a hierarchy to get a structure; these bones are transformed based on their parent bones. Vertices in a mesh are connected to one or more bones with a weight, and the vertices will move based on the bone transformation, creating an animation. LÄS MER

  5. 5. Aligning the Innovation Process Routines With Organizational Agility : A Case Study of a Healthcare Firm

    Master-uppsats, Högskolan i Halmstad/Akademin för företagande, innovation och hållbarhet

    Författare :Constantin Catalin Ciorascu; Mohammad Alipanahi; [2023]
    Nyckelord :Organizational Agility; Innovation Process Routines; Types of Innovations; Healthcare; Medical Device;

    Sammanfattning : Introduction: Traditional organizational routines for the innovation process, like the Stage-Gate Model, are often characterized by rigid and inflexible activities, limiting firms' ability to identify, develop, and commercialize software and digital/connected products and services. Examples of inflexible activities include predefined project milestones, linear progression through development stages, and a lack of iterative feedback loops. LÄS MER