Sökning: "sharp objects"
Visar resultat 11 - 15 av 25 uppsatser innehållade orden sharp objects.
11. Safety first: a case study of incident and accident reporting in a company within the construction and civil engineering industry
M1-uppsats, KTH/Byggteknik och designSammanfattning : The construction industry is an exciting and community developing industry, but it is also very much talked about because of the high injury frequency that the industry is characterized by. As a part of preventing accidents at work, the employer conducts systematic work environment work to detect risky parts of the work and to remedy these. LÄS MER
12. Route learning and user attention in a mobile augmented reality navigation application
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Augmented Reality (AR) is a technology that adds a virtual layer to the physical world. The most promising future for AR is in personal computing. Several studies have found that the usage of AR guidance leads to problems with attention to objects that are not directly addressed by the AR guidance. LÄS MER
13. Referential iconicity in music and speech within and across sensory modalities
Master-uppsats, Lunds universitet/Kognitiv semiotik; Lunds universitet/Masterprogram: Språk och språkvetenskapSammanfattning : Musical meaning is multifaceted: both highly sensory and yet often abstract, able to cross cultural boundaries and yet embedded in specific traditions. For the most part it is not denotational (Monelle, 1991). LÄS MER
14. Rendering Of Physically Simulated Wires
Master-uppsats, Umeå universitet/Institutionen för datavetenskapSammanfattning : Simulating deformable continious objects such as wires requires some discretization method. In this project we look at how to render simulated multiresolution lumped element wires in real time and the challenges that come with it. First we look how to create a 3D wire geometry on they from a set of constantly changing points. LÄS MER
15. Concealing rendering simplifications using gazecontingent depth of field
Master-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)Sammanfattning : One way of increasing 3D rendering performance is the use of foveated rendering. In this thesis a novel foveated rendering technique called gaze contingent depth of field tessellation (GC DOF tessellation) is proposed. Tessellation is the process of subdividing geometry to increase detail. LÄS MER