Sökning: "smartphones"

Visar resultat 26 - 30 av 1002 uppsatser innehållade ordet smartphones.

  1. 26. Jailbreaking av personbilar; hur ser de digitaliserade fordonens framtid ut? : En framtidsstudie

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Samuel Ryttergard; Loke Agmarken; [2023]
    Nyckelord :Jailbreak av fordon; Jailbreak; Autonoma fordon;

    Sammanfattning : Denna kandidatuppsats utforskar framtiden för jailbreaking i det svenska samhället och de risker som är förknippade med att utföra jailbreak på personbilar. Rapporten presenterar välförankrade scenarion för ämnets framtid och hur det kan existera inom olika scenarier. LÄS MER

  2. 27. Validation of a new iPhone application for measurements of wrist velocity during actual work tasks

    Master-uppsats, KTH/Ergonomi

    Författare :Mohammed Abderhman Abaid; [2023]
    Nyckelord :Angular velocity; goniometer; inertial Measurement Unit IMU ; “ErgoHandMeter”; percentile; correlation iii; Vinkelhastighet; goniometer; IMU ; ErgoHandMeter ; percentil; korrelation;

    Sammanfattning : The breakthrough in mobile technology and the development of smartphones, supplied with sensing devices such as Inertial Measurement Units (IMUs), has made it possible to obtain accurate and reliable data on the angular velocity for different objects. The available technical sensors for wrist movements, such as electrogoniometers, are costly, time-consuming, and need a particular computer program to be analyzed. LÄS MER

  3. 28. Automatic Sport Analysis System for Table-Tennis using Image Recognition Methods

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Sebastian Broman; Ludwig Forsberg; [2023]
    Nyckelord :machine learning; computer vision; table tennis; sport analytics;

    Sammanfattning : This study presents several machine learning models tasked with gathering information about what happens in a table tennis match. This information includes the ball's position, identifying serves, and other events such as ball hits and bounces. The TTNet backbone demonstrated superior performance across all tasks, including inference time. LÄS MER

  4. 29. Exploring Persuasive Design Elements in Duolingo

    Master-uppsats, Uppsala universitet/Institutionen för informatik och media

    Författare :Yiqin Wang; [2023]
    Nyckelord :Persuasive design; mobile-assistant language learning; gamification; rewards; streaks; notifications; motivation; user experience;

    Sammanfattning : With the widespread use of portable digital devices, especially smartphones, learning a new language has become a popular trend in the age of globalization. Amongst mobile-assistant language-learning applications, Duolingo is widely used and employs persuasive design techniques to inspire and encourage users to acquire new linguistic skills. LÄS MER

  5. 30. Digital Nudges : Bringing Awareness of Excessive Consumption of Digital Content in Smartphone Users

    Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Omar Labombarda; [2023]
    Nyckelord :speculative design; social media addiction; gestures; disengagement;

    Sammanfattning : The way we use interactive mobile technology everyday is changing the human cognitive landscape and how we are dealing with reality. In our daily life, SnT (Social-networking technology) has become something we cannot avoid using, as the need of being constantly updated and virtually connected to our social and working circle has prominently emerged. LÄS MER